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DreamedArtist: I see, so as of now it's pretty good? out of 100 what would you rate it at? cause now I am very tempted on the 6900XT that just dookied all over the 3090 price lol.
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Lionel212008: In terms of raw performance, AMD is looking pretty good. However, we'll have to see how good the ray-tracing performance is in the real world. Nvidia also has the DLSS trump card.
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DreamedArtist: That OC card with a 5950x will be beastly for 3d applications.

I don't care for raytracing lol. Not gonna let one little lighting feature that eats your fps to determine raw fps performance per dollar to rule it. so far I need to find out if driver support is gonna be good or not, that is the big thing.

And DLSS is cheating, I find it to be a thing for devs who rush there games and cant optimize it to run right will for sure run with DLSS as a thing to make it run with high fps at 4k or whatever.

I use a 2080ti and this will be a major jump for 4k gaming for me but DLSS and raytracing does not sell me on it :(
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Lionel212008: DLSS looks better than native in certain instances. It's not cheating, it's being efficient. Nevertheless, I am optimistic about AMD being competitive on the gpu front again.. But wait...AMD has fidelity fx and you can't get Ampere as of now.
Lets see how AMD does and if they transfer over what is on console to PC, this might be the thing that will screw Nvidia in the future, who knows. but all I care is RAW fps power for straight 4k without any magic tricks in the background.
If DLSS was not a thing, how would you respond to the current performance of the cards with raytracing then? see this is the problem. yes it may look better and I did test it but still cheating frames with a down sample then up sample. Play control with ray tracing and 4k without DLSS lol it's horrible. this is why I am counting on a card to deliver higher fps so there won't be a need for for relying on DLSS. my 2 cents.

Waiting for benchmarks to see how this all pans out.
Post edited October 29, 2020 by DreamedArtist
Still waiting for the 5000 series to release and get some real world feedback on performance specifically on b450 chipsets.

I have gone back to neutral on what to do. As far as GPU, I am probably not getting another AMD card. I'm aiming for the 3060 ti that Nvidia should be announcing by Thanksgiving.


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CymTyr: There are other issues, including some older games just refusing to work. For example, Harbinger will load and play, but there are gigantic greenscreen boxes over every interactable on the screen.
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clarry: I'd say in this case there's a 99.5% chance that the game itself is broken. Fwiw there are reports of people having visual glitches on NVidia hardware as well as under wine (in 2010! "transparency effects seem to be replaced by green boxes").

There's a number of things that affect how exactly it manifests e.g. when a game uses uninitialized or freed memory. So changing your GPU driver or OS or just about anything else in the system may change the end result for the better or worse, but in the end it's the game, and it boils down to luck.
It's possible. I didn't know it had issues on Linux, so I don't know if that makes me feel better or worse, lol.

I do know I had no problems with the game on my GTX 1060.
Post edited October 30, 2020 by CymTyr
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Lionel212008: In terms of raw performance, AMD is looking pretty good. However, we'll have to see how good the ray-tracing performance is in the real world. Nvidia also has the DLSS trump card.

DLSS looks better than native in certain instances. It's not cheating, it's being efficient. Nevertheless, I am optimistic about AMD being competitive on the gpu front again.. But wait...AMD has fidelity fx and you can't get Ampere as of now.
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DreamedArtist: Lets see how AMD does and if they transfer over what is on console to PC, this might be the thing that will screw Nvidia in the future, who knows. but all I care is RAW fps power for straight 4k without any magic tricks in the background.
If DLSS was not a thing, how would you respond to the current performance of the cards with raytracing then? see this is the problem. yes it may look better and I did test it but still cheating frames with a down sample then up sample. Play control with ray tracing and 4k without DLSS lol it's horrible. this is why I am counting on a card to deliver higher fps so there won't be a need for for relying on DLSS. my 2 cents.

Waiting for benchmarks to see how this all pans out.
I don't think it is something as simple as checkboard rendering that was used in the ps4 pro. There are instances where deep learning can make a significant impact with less overhead than native sans any quality loss, which is the goal.

We also have to understand that chip design is moving from brute force computing to hardware that is optimized for machine learning (von neumann vs neuromorphic chip design). While nvidia may tout ray tracing as its personal hegemony. It's clearly a decades old technology and imagination has been using it in its gpu solutions for years now.

However. deep learning put together with real time ray tracing can be a very potent combination in games. The way I see it, DLSS is a more important technology than ray tracing as you are getting nearly 2x the fps without any qualitative loss at a higher resolution. It's no longer a gimmick.
Post edited October 30, 2020 by Lionel212008
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Lionel212008: *snip*
Not gonna lie, DLSS is really intriguing. I kind of want to switch to Nvidia for that alone. AMD's tricks it has for the 5700 XT have largely not worked properly over the past however long I've owned it. Nvidia has that reliability for sure.
but amd has its own box of tricks right now i belief? watched a linus episode about the coming cards just yesterday and there was some mentioning of some feats that are currently not all to clear right now but are expected to be dlss this and some mumble mumble extra though you do need to own a 5000 series board and cpu
Yeah they are going to come but honestly I think AMD should focus on impostrant stuff rather than follow nVidia on those but marketing and gimmicks make the headlines and sales.
Honestly i wonder how 10GB Vram is going to hold up on RTX 3080. Doom Eternal seem to take up (not allocate) 9+GB on 4K, Crysis Remastered 11GB etc, they are not games i have any interest in but it tells a story atleast.
Edit:
NVM: didn't get you were referring to nVidia's.
Post edited November 01, 2020 by Judicat0r
I went off topic sort of and wondering whether Nvidia is even worth it this gen especially if you have a 144 hz monitor with freesync (gsync compatible) which would be undermined completely by running RTX that still tanks your framerate heavily and doubly so on 4K.
Post edited November 01, 2020 by ChrisGamer300
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ChrisGamer300: I went off topic sort of and wondering whether Nvidia is even worth it this gen especially if you have a 144 hz monitor with freesync (gsync compatible) which would be undermined completely by running RTX that still tanks your framerate heavily and doubly so on 4K.
it is... with dlss enabled support
To me for number of reasons this generation of nVidia GPUs as it is today doesn't look as good as they usually have.
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ChrisGamer300: I went off topic sort of and wondering whether Nvidia is even worth it this gen especially if you have a 144 hz monitor with freesync (gsync compatible) which would be undermined completely by running RTX that still tanks your framerate heavily and doubly so on 4K.
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Radiance1979: it is... with dlss enabled support
No it's not, you still take 30-40 fps hit that varies here and there depending on the game, it works if you have a 60 hz monitor but otherwise no.

DLSS also require Nvidia to work directly with the developer to implement it in their games, interestingly we do have a few DLSS/RTX supported titles here on GOG with more coming, i wonder how the AMD Super Resolution will work in this regard when it's finished.
Post edited November 01, 2020 by ChrisGamer300
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Radiance1979: it is... with dlss enabled support
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ChrisGamer300: No it's not, you still take 30-40 fps hit that varies here and there depending on the game, it works if you have a 60 hz monitor but otherwise no.

DLSS also require Nvidia to work directly with the developer to implement it in their games, interestingly we do have a few DLSS/RTX supported titles here on GOG with more coming, i wonder how the AMD Super Resolution will work in this regard when it's finished.
oke, so you cleared your wonder and now firmly sail to open sea, course set.....

'tis but what you want..... 2060super.. sure 1080p 60 hz full raytraced + dlss set to medium quality
Post edited November 01, 2020 by Radiance1979
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Lionel212008: *snip*
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CymTyr: Not gonna lie, DLSS is really intriguing. I kind of want to switch to Nvidia for that alone. AMD's tricks it has for the 5700 XT have largely not worked properly over the past however long I've owned it. Nvidia has that reliability for sure.
Depends. DLSS is still in its early stages. It works well in certain scenarios and games but not so much in others. If you game at 4k then it may make sense. At 1440p or full hd, the performance isn't as good as native from what I have seen. However, at 4k, in games that support DLSS 2.0, the game is often better than native.

Will also see how AMD's fidelity fx pans out. There are many reasons to go completely Team Red this year.
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ChrisGamer300: Honestly i wonder how 10GB Vram is going to hold up on RTX 3080. Doom Eternal seem to take up (not allocate) 9+GB on 4K, Crysis Remastered 11GB etc, they are not games i have any interest in but it tells a story atleast.
I think Nvidia may change its line-up completely in Q1 2021. 10 gb vram makes little sense. It was a poorly thought out decision on their part. The 6800 and even the XT make a lot of sense at that price point.
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Radiance1979: it is... with dlss enabled support
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ChrisGamer300: No it's not, you still take 30-40 fps hit that varies here and there depending on the game, it works if you have a 60 hz monitor but otherwise no.

DLSS also require Nvidia to work directly with the developer to implement it in their games, interestingly we do have a few DLSS/RTX supported titles here on GOG with more coming, i wonder how the AMD Super Resolution will work in this regard when it's finished.
I concur. DLSS works well in certain games like Control and not so much in others. It's a technology that is promising but hasn't been perfected yet and games do need to support it.
Post edited November 01, 2020 by Lionel212008
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ChrisGamer300: DLSS also require Nvidia to work directly with the developer to implement it in their games, interestingly we do have a few DLSS/RTX supported titles here on GOG with more coming, i wonder how the AMD Super Resolution will work in this regard when it's finished.
As far as I know, DLSS need to be implemented via driver after the game being run on nVidia's super computers. So basically DLSS is somewhat offsetting the load from your GPU.

It seems AMD's Super Resolution will not work like this (source: Gamer's Nexus recent video)