john_hatcher: If that is the case why has GOG lost money in Q1 to Q3 of 2018?
rjbuffchix: Because they wasted vast money and resources on Galaxy, profiles, and a website redesign that their users loathe. Imo, all of those resources should have instead gone towards bringing more classic and "old AAA" titles back from when AAA games were good (so, basically, pre-Steam).
I‘m 100% with you on this,but the GOG officials seem to know better, because they get much more money then we do. Or maybe not??? Time will tell.
rjbuffchix: Because they wasted vast money and resources on Galaxy, profiles, and a website redesign that their users loathe. Imo, all of those resources should have instead gone towards bringing more classic and "old AAA" titles back from when AAA games were good (so, basically, pre-Steam).
TentacleMayor: I like most of these things (not the website changes) and I think GOG needs them, and needs new games, to be more broadly appealing. That bucket of old classics is going to run out eventually and the number of people who are nostalgic for them isn't going to grow either.
Still my question remains. Why are they making losses then for not only a quarter but at least three quarters?
And how do you know that the people interested in classics will not grow?
Competing with the big players like Steam and Origin and maybe Epic will imho not end well for GOG, because of their incompetence programming team (forum, website and Galaxy), which every halfwit does better. Just look at Steam or Origin.