Posted July 22, 2017
I haven't used shotguns in the game since the beginning missions, because I can't really get close enough to robots (even with sneaking) to a shotgun range, when they start shooting at my party from sniper rifle ranges, doing something like 80 (or more) points of damage per shot. This is also why melee or unarmed combat seems quite useless in this game (in Fallout 1-2, it was still somewhat useful with certain characters).
That's why two of my characters have also rocket launchers, with explosive rockets. Sometimes it is indeed easiest to shoot at enemies (which you can't fight head to head) which are standing around the corner, and they take splash damage from the explosive rockets. I tried also a grenade launcher, but it makes much less damage than explosive rockets.
Sometimes that is not an option though, you still have to fight enemies head to head (from a longer range hopefully), or try to sneak up on them from behind.
My main weapons at this point are energy weapons (plasma rifles and one pulse rifle) as they do much damage to robots (and other enemies too), and there are craploads of ammo for them fortunately in the robot missions. For cases where I need the extra range, I may use 14mm sniper rifles or Gauss rifles, but they do much less damage to e.g. robots. And then as said two of my team mates have rocket launchers as well. At least in the later missions you keep getting enough rockets from the missions themselves, e.g. from hover bots and turrets.
IwubCheeze: Oh, and sneaking up on a behemoth is suicide ;) I never tried it and probably never will ;) As said, I haven't found any other way to fight them at least in the modded version. If they ever see any of my team mates, they can make craploads of damage even from quite high ranges with one burst. Usually if that happens, they kill one or more of my team mates, many times the whole team (if they happen to be grouped together when detected). Even my two most powerful teammates with Advanced Power Armor. At least in the modded version, Behemoth seems to be using 14mm ammo with bursts, so the closer you get to it, the deadlier it is.
IwubCheeze: Edit: Then again, you mentioned you were using a mod, maybe the mod modified the behemoths to be tougher? Yeah I am starting to think maybe I should sometime try to play the vanilla game, to see if it is easier to play. Too bad though that the mod seems to fix quite many issues in the game, like some of the perks which don't work, and for those perks or traits it couldn't fix, it has made a note in their descriptions like "This perk is useless or don't work at all, do not select this" or "This perk only works for your main character, not your team mates". I really like that I can avoid the perks and traits that just don't work right in the game.
Too bad the mod seems to have also changed many things in the game, besides just fixing bugs. Not sure what all changes there are, but it seems apparent that at least many weapons and ammo have been changed/replaced for some reason, and also all the recruits have been overhauled.
I would have preferred a mod which fixes bugs, without changing rest of the game much. It may be the mod also mentioned it makes the game "more fun and more challenging", so it might be the game is indeed harder with the mod.
That's why two of my characters have also rocket launchers, with explosive rockets. Sometimes it is indeed easiest to shoot at enemies (which you can't fight head to head) which are standing around the corner, and they take splash damage from the explosive rockets. I tried also a grenade launcher, but it makes much less damage than explosive rockets.
Sometimes that is not an option though, you still have to fight enemies head to head (from a longer range hopefully), or try to sneak up on them from behind.
My main weapons at this point are energy weapons (plasma rifles and one pulse rifle) as they do much damage to robots (and other enemies too), and there are craploads of ammo for them fortunately in the robot missions. For cases where I need the extra range, I may use 14mm sniper rifles or Gauss rifles, but they do much less damage to e.g. robots. And then as said two of my team mates have rocket launchers as well. At least in the later missions you keep getting enough rockets from the missions themselves, e.g. from hover bots and turrets.
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Too bad the mod seems to have also changed many things in the game, besides just fixing bugs. Not sure what all changes there are, but it seems apparent that at least many weapons and ammo have been changed/replaced for some reason, and also all the recruits have been overhauled.
I would have preferred a mod which fixes bugs, without changing rest of the game much. It may be the mod also mentioned it makes the game "more fun and more challenging", so it might be the game is indeed harder with the mod.
Post edited July 22, 2017 by timppu