JeniSkunk: Even CheatEngine is paywalled. The more recent releases of CheatEngine require you to subscribe to the CheatEngine Patreon.
.CT files made for older releases of CheatEngine won't work on more recent versions, if they call on CE functions that have been depreciated, and of course vice versa also applies.
Their homepage links to a Git repository, so I wouldn't exactly call it a paywall, but I see the changelogs talk about "Patreon" vs "public" versions, and their Patreon descriptions sound like some of their builds contain ads. :-/ Stable versions of mods and such tools would also be good to preserve. Good old trainers.
Some of my earliest PC gaming memories are hitting a hotkey to set some memory to null/noop and watching (single-player, offline) virtual worlds incorporate the customization.
And what happens if I set the cooldown time to 0, or change a greater-than to a less-than in some formula? Ah, marvelous.