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The DRM-Free Revolution Continues with Big Pre-Orders and Launch Day Releases!

Good news! GOG.com is going to bring you more fantastic launch day releases, preorders, and other exciting new content from some of our favorite developers. We've lined up 3 big titles that we will be bringing to GOG.com in the next couple of months for sale or preorder that we think will be hits with all of our gamers; and we have more equally exciting games coming up soon.

If you've been a member of the site for a long time, you may recall that when we launched sales of The Witcher 2 on GOG.com, we had to add in regional pricing. The game cost different amounts in in the US, the UK, the European Union, and Australia. We're doing something like that once again in order to bring you new titles from fantastic bigger studios. Since we don't accept currencies other than USD on GOG.com right now, we'll be charging the equivalent of the local price in USD for these titles. We wish that we could offer these games at flat prices everywhere in the world, but the decision on pricing is always in our partners' hands, and regional pricing is becoming the standard around the globe. We're doing this because we believe that there's no better way to accomplish our overall goals for DRM-Free gaming and GOG.com. We need more games, devs, and publishers on board to make DRM-Free gaming something that's standard for all of the gaming world!

That brings with it more good news, though! As mentioned, we have three games we're launching soon with regional pricing--two RPGs and a strategy game--and while we can't tell you what they are yet because breaking an NDA has more severe penalties than just getting a noogie, we're confident that you'll be as excited about these games as we are. For a limited time, we will be offering anyone who pre-orders or buys one of them a free game from a selection as a gift from GOG.com, just like we did for The Witcher 2.

If you have any questions, hit us up in the comments below and we'll be happy to answer (to the best of our ability).

EDIT: Since we've answered a lot of the common questions already here (and lest you think that we've ignored you), it may be handy for you to check out the forum thread about this and search for staff answers by clicking this link here. (hat tip to user Eli who reminded us that the feature even exists. :)
I couldn't care less about regional pricing. Makes sense considering how vastly different economies are.

DRM free is the important thing for me.
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wpegg: $10 price ceiling.
Regional pricing
Only the best classic games (you may have wanted the change, but it was a policy many supported)

These were, after no drm, the main 3 GOG points in their early days.
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scampywiak: So you really only want old games? How is this a principle? It's more of a feature of the site as I see it. And yes, I was glad they added newer games, indie games, etc. This is way to have more influence in the industry, not sticking to old games priced under $10.
I was not suggesting it was necessarily bad, I'll avoid that discussion. However I still feel that there is only 1 of their original core goals left. I don't feel that adding an avatar, a few images and a manual to be a core goal (or goodies as they're called). So what else is there left?
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TheEnigmaticT: No. DRM is not negotiable.
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Starmaker: Except it is, when you can set up a poll, ask people whether they mind "non-intrusive" DRM and have 50%+ to vote for "no, we don't". Because most people really don't mind "non-intrusive" DRM. Steam has a huge audience. Every change toward being more like steam will have the full "whatever" vote of the indifferent majority.
Try to be like Steam and get beat by Steam (or start selling their keys, I guess).

I believe that gog.com would never negotiate DRM free - because losing their central USP would mean their death. They're aware of that, certainly.
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Just saw this and... What the hell???

Flat prices everywhere are a core part of what makes GOG... GOG, and you do NOT give that away simply because big publishers see it as the norm!

I'm out of here. No room for discussion.
Meh, no regional pricing, just make the games more expensive for everyone.

I like the idea of pre-ordering old games though. =P
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wizardtypething: So, do tell, GOG staff.

Are these three releases going to be a rare exception?
Highly unlikely. It's much harder for Gog to negotiate a worldwide price now. There's a precedence that regional pricing will be accepted by Gog.
In last few months every big store that had flat prices switched to non-flat prices, including Green Man Gaming and Humble Store.

If they will keep flat prices for old games, nothing will change other than more games will be available. It's good change.
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StingingVelvet: I couldn't care less about regional pricing.
Of course not, you're an American. You always got flat prices in comparison to Europe und you will never be concerned by heavy censorship or unavailable games.
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Ralackk: Guillaume Rambourg: I think that calling what we’re doing a competition with services like Origin or Steam may be a bit misleading. We’re remaining true to our original mission of bringing DRM-free games to our users, adding in extra content, and keeping everything priced fairly across the whole world. This is the experience that a user gets when he or she comes to GOG.com, and that experience will remain unchanged. "

http://www.pcgamer.com/uk/2011/11/21/gog-director-explains-the-distributors-new-direction-how-good-old-principles-still-apply/
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MIK0: But that was yesterday, today is another matter, tomorrow another. Otherwise it would be coherent, and apparently we cannot afford that. Pr is something that is convenient at the time is used but you don't have to stay true to that.
This sadly remind me of the drastic fall and lies of Stardock.
That was 3 years ago. I'm pretty sure all of you kept to all your words that you said 3 years ago.

Seriously GOG is still DRM-free service with old classic games ( and they still are adding old classic games ), with new indie games and with 95% under $20 price with probably any game released on GOG goes under $10 in under a year of it's release.

They will give a free game to those that paid more so how is that a bad deal? Those are 3 new games. How many new big AAA games you think that GOG will get during a year? 10?20?
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StingingVelvet: I couldn't care less about regional pricing. Makes sense considering how vastly different economies are.

DRM free is the important thing for me.
This would be true if I had ever seen regional pricing "done right" in the sense of "just adding to it when necessary" but I have yet to see it. Most games with regional pricing are without a doubt overpriced for me since publishers like to assume that 1$=1€. :(
Post edited February 21, 2014 by Wurzelkraft
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scampywiak: So you really only want old games? How is this a principle? It's more of a feature of the site as I see it. And yes, I was glad they added newer games, indie games, etc. This is way to have more influence in the industry, not sticking to old games priced under $10.
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wpegg: I was not suggesting it was necessarily bad, I'll avoid that discussion. However I still feel that there is only 1 of their original core goals left. I don't feel that adding an avatar, a few images and a manual to be a core goal (or goodies as they're called). So what else is there left?
Even still, there are a few games without "goodies" either. Even if it's not a core value, it's one that isn't necessarily being upheld either.
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scampywiak: Wait a minute...what? Just how many policies have they sold out on? I want a list. The way i see it, we still get DRM free games, bonus stuff, good customer service. Aside from tacking regional prices on these specific games, what else have they sold out on?
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Dreadz: DRM free - lots of games now come with CD-key activation requirement for multi.
One, fair worldwide price - now its regional.
Uncensored games - W2 was already censored for Australia.
$10 upper limit on pricing for old games - 7 year old games that are recently added (Such as STALKER) cost upwards of $20.
Selling finished/working games - a lot of the newer releases are obviously unfinished and require major patching.
Selling complete versions of games, all expansions included - now they sell season passes and DLC separately.
These are just the things I remember,.
Keys have always been a requirement for most multiplayer games as far as I can tell, I may be wrong, though.
Perhaps the regional price will help those in poorer regions instead of making them pay a high price after conversion. Seems to work for Russians on Steam and their regionally adapted pricing. I am not holding my breath on this but I try to look for the positives.
The censorship part was out of their control as IIRC that was court ordered or it involved something bigger than GOG, can't remember all the details.
GOG has stated that the publisher sets the price, not them.
Dark Matter was pulled from here when it was revelaed that the ending was shoddily done. Dark Matter is still being sold on Steam, even after the pathetic attempt to "fix" the ending.
Omerta had a whole bunch of DLCs that were later incorporated into the base game, The Japanese Incentive being an expcetion.
People voted for DLCs or complained loudly that they couldn't get them.
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This sounds an awful lot like "everyone in certain territories will be forced to pay more".
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mesjarch: That was 3 years ago. I'm pretty sure all of you kept to all your words that you said 3 years ago.
I know married couples which kept their word that they said 20+ years ago. ;)
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silentbob1138: Highly unlikely. It's much harder for Gog to negotiate a worldwide price now. There's a precedence that regional pricing will be accepted by Gog.
You're right, unfortunately. I'll try not to think about what Daedalic is planning right this moment.

Let's pray that GOG restricts international pricing to just and only just five territorries.
Post edited February 21, 2014 by Vainamoinen