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The DRM-Free Revolution Continues with Big Pre-Orders and Launch Day Releases!

Good news! GOG.com is going to bring you more fantastic launch day releases, preorders, and other exciting new content from some of our favorite developers. We've lined up 3 big titles that we will be bringing to GOG.com in the next couple of months for sale or preorder that we think will be hits with all of our gamers; and we have more equally exciting games coming up soon.

If you've been a member of the site for a long time, you may recall that when we launched sales of The Witcher 2 on GOG.com, we had to add in regional pricing. The game cost different amounts in in the US, the UK, the European Union, and Australia. We're doing something like that once again in order to bring you new titles from fantastic bigger studios. Since we don't accept currencies other than USD on GOG.com right now, we'll be charging the equivalent of the local price in USD for these titles. We wish that we could offer these games at flat prices everywhere in the world, but the decision on pricing is always in our partners' hands, and regional pricing is becoming the standard around the globe. We're doing this because we believe that there's no better way to accomplish our overall goals for DRM-Free gaming and GOG.com. We need more games, devs, and publishers on board to make DRM-Free gaming something that's standard for all of the gaming world!

That brings with it more good news, though! As mentioned, we have three games we're launching soon with regional pricing--two RPGs and a strategy game--and while we can't tell you what they are yet because breaking an NDA has more severe penalties than just getting a noogie, we're confident that you'll be as excited about these games as we are. For a limited time, we will be offering anyone who pre-orders or buys one of them a free game from a selection as a gift from GOG.com, just like we did for The Witcher 2.

If you have any questions, hit us up in the comments below and we'll be happy to answer (to the best of our ability).

EDIT: Since we've answered a lot of the common questions already here (and lest you think that we've ignored you), it may be handy for you to check out the forum thread about this and search for staff answers by clicking this link here. (hat tip to user Eli who reminded us that the feature even exists. :)
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ShadowWulfe: Who the hell made the decision to lock this out? THIS is far more worrisome than "we're releasing big games with regional pricing". O.o
I think they actually plan to bring many new and old games they do not have currently in their catalogue with regional pricing... It seems like a good move, it is just getting games they would not be able to offer otherwise, but it is also opening of Pandora box and it usually does not end well.
Post edited February 22, 2014 by NetAndy
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hedwards: In China I was making 4500 RMB and unable to spend it all, but that's probably double the pay rate that most Chinese in the same area were being paid. So, if I did an hour of over time, I'd wind up with an extra 100RMB which corresponds to about $18 or nearly 2 games. A typical Chinese worker would be getting maybe half that.

In the US, the minimum wage is such that you're going to be able to buy maybe 1 game for every hour of work. And I know that in some countries, a person would have to work for multiple hours to pay for a game.

The price is just what you pay, how much you have to work to earn that wage depends a great deal on where you are living. $2 would seem like a good deal unless you're earning a couple cents an hour, in which case it would take you weeks of work to buy that game.
In Australia we have a minimum full-time wage of $16.37/hr AUD - However our utility prices are rediculous... petrol costs almost $1.60 litre (about 1/4 of a gallon for our US friends)... rents for a decent place start are about $300+/week... house prices from about $250,000+... a bottle (600ml) Coke $3-4... a McDonalds value meal $9... A 700 ml bottle of spirits - at least $25 for the cheapest shit... a pack of 20 cigarettes ~$20 - yet as an example of Regional Pricing on Steam we pay $90USD (at this was with an exchange rate when $1AU was $1.10USD - and they don't fall if/when the XE rate goes down) for CoD MW2 while those in the US pay $19.99USD

Yes we have a high wage - but our COL is higher to reflect it (and our purchasing power is less - I know alcohol/cigarettes are slightly less great examples due to the taxes on these products... but also useful as a point of comparison)

We also have a retail sector that is extremely slow and unwilling to become competitive in the global marketplace - with them bleating about a GST thresh-hold being the reason they lose out to online sellers (but that's another can of worms)
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Faenrir: No good news in your post at all.
Regional pricing sucks and usually 1$ = 1€ (which means europeans get screwed over for no reason).
Fuck that. Stay true to what made the site succesful and just say "no" to those companies that REQUIRE regional pricing. The fact that you're becoming big enough to compete with other (particularly steam) means you have the weight to tell them to fuck off.
Thinking about money and short term goals is only going to kill you.
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TheOperaGhost: Your suggestion requires GOG to choose between selling a particular game everywhere (even if they lose some sales to customers upset about the regional pricing) or to sell no game, anywhere.

I would prefer more choices rather than fewer.

If you don't like the price disparity for a particular game, then don't buy it.
No. What you're saying is particularly stupid. They don't have anything to gain over this...Sure they'll win some $$$ at first, but when gog.com is every bit like steam, idiotic conversion rates, drm, etc. (but without the auto updating since there's no client), no one will buy here. Simple as that.
So yeah, i'd rather have gog without some AAA titles that i could buy for the same price elsewhere and still be able to have gog.com with universal pricing, drm free and all those features we love about the site.
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NetAndy:
There is potential for this to end well, but we don't know exactly how they're going to handle it. The most we can do is just keep our eyes peeled for the next few weeks to see what will happen.

But making that particular Youtube video private is certainly troublesome.
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GaminggUy45: Well it's not like we could know that for sure with NDA's all over the place. We rarely if at all hear about the business side of GOG's dealings aside from we've been talking or we're close to signing so and so.
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hedwards: If it were the case, then they would have had to have been daft to release this information before the pre-release announcement for the game as ti would have greatly reduced the anger at them.
I agree but i'm glad that they decided to tell us before hand because at least we know it's coming. And these games aren't just showing up on the front page and people try to buy them. Only for them to find out there priced regional at least now we are prepared for it. And it's not another Omerta DLC.
Post edited February 22, 2014 by GaminggUy45
high rated
"...and regional pricing is becoming the standard around the globe. "

This is not true, GOG. In Australia, the Commonwealth government has been calling in software companies to appear before the government and explain why prices for digitally delivered games are more expensive for Australian consumers that those in the USA, for example. The price of delivering the goods is the same anywhere around the world, i.e. no shipping costs, import duty, etc.

It appears that Australia will eventually pass laws against this type of pricing behaviour. By adopting it, you are doing nothing to help your customers.

You are greedy, and I hope your business suffers for it.
Not even that long ago, when this site was still called Good Old Games, your own mission statement stated that regional pricing sucks (or was not fair, whatever) and you would therefore maintain one price, in dollars, worldwide. So how exactly is this good news?

It is saddening to see you have said farewell to that old mission statement.


GOG is actually saying farewell to a lot of stuff that attracted many people in the first place. What's next, DRM introduced in a few games and bug ridden new EA releases?
low rated
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xyzzy007: "...and regional pricing is becoming the standard around the globe. "

This is not true, GOG. In Australia, the Commonwealth government has been calling in software companies to appear before the government and explain why prices for digitally delivered games are more expensive for Australian consumers that those in the USA, for example. The price of delivering the goods is the same anywhere around the world, i.e. no shipping costs, import duty, etc.

It appears that Australia will eventually pass laws against this type of pricing behaviour. By adopting it, you are doing nothing to help your customers.

You are greedy, and I hope your business suffers for it.
Hear, Hear ^
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NetAndy:
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ShadowWulfe: There is potential for this to end well, but we don't know exactly how they're going to handle it. The most we can do is just keep our eyes peeled for the next few weeks to see what will happen.

But making that particular Youtube video private is certainly troublesome.
Well, they removed "Fair price" from the website, so I am not surprised about that video, they are deleting it from everywhere so I really doubt it is just about three games. It is about new gog.com with regional pricing and more games (hopefully they will be able to keep fair price for older games).
Post edited February 22, 2014 by NetAndy
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MichiGen: Some possible suggestions:
How about a little badge to mark regional-priced games - as a warning? Something simple like:
http://media2.giga.de/2012/11/WR_Rip-off_debt_consolidation_Sashafatcat.jpg
Post edited February 22, 2014 by Asturaetus
Does anyone know which page the post with the guy quoting and analysing all of TET's comments was?
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MichiGen: Some possible suggestions:
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Asturaetus: How about a little badge to mark regional-priced games - as a warning? Something simple like:
http://media2.giga.de/2012/11/WR_Rip-off_debt_consolidation_Sashafatcat.jpg
Good idea :), nice, clean, and unfortunately true.
It's the slippery slope thing that makes me worried about all this (well, as worried as one can be over such relatively insignificant things as computer games).

Regional pricing today - what tomorrow?
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TheOperaGhost: Your suggestion requires GOG to choose between selling a particular game everywhere (even if they lose some sales to customers upset about the regional pricing) or to sell no game, anywhere.

I would prefer more choices rather than fewer.

If you don't like the price disparity for a particular game, then don't buy it.
Personally, I would prefer fewer choices now to no choice in the future (i.e. Steam and clones all over the world). To each his own.
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ABH20: And so GOG takes yet another step away from what makes it unique and towards being just another digital store amongst many.
That's inapt.

-No DRM.
-Great sales.
-Free games.
-30-day money back guarantee.
-Extras.
-Excellent support.
-Creativity and good humor.

GOG is outstanding. If Steam hadn't had a headstart, bigger catalog, and (now more rarely) huge sales -- and if I had had a little more patience -- I'd buy my games through GOG exclusively.

Normally, I wait for large price drops/sales before I buy a game, but I bought Witcher 2 from GOG in order to support the best game distributor around.
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TheOperaGhost: Your suggestion requires GOG to choose between selling a particular game everywhere (even if they lose some sales to customers upset about the regional pricing) or to sell no game, anywhere.

I would prefer more choices rather than fewer.

If you don't like the price disparity for a particular game, then don't buy it.
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gkoczyk: Personally, I would prefer fewer choices now to no choice in the future (i.e. Steam and clones all over the world). To each his own.
Fair enough.

How does regional pricing mean no choices in the future?
Post edited February 22, 2014 by TheOperaGhost