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No update to the Sheltered changelog since 18/10/18
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OldFatGuy: It doesn't show the name change (to Sheltered Stassis) and it doesn't include the patch from July 16, but I didn't know they had at least finally updated it. Thank you for the info. Sorry for my erroneous info..
Hey, this be the land of patience, if nothing else.
The 2nd Class Citizen thread/spreadsheet has already been mentioned here, it's being kept as up to date as possible with the help of the community. Might be worth checking out whenever you want to make a purchase on GOG - but considering it's GOG, devs get some lenience for updates. A couple of days, even up to a month; after that, I think we're free to complain. ;)
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Bigs: No update to the Sheltered changelog since 18/10/18
Changelog does not mean a thing (unfortunately). Several games receive updates but no changelog.
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OldFatGuy: It doesn't show the name change (to Sheltered Stassis) and it doesn't include the patch from July 16, but I didn't know they had at least finally updated it. Thank you for the info. Sorry for my erroneous info..
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Snolus: Hey, this be the land of patience, if nothing else.
The 2nd Class Citizen thread/spreadsheet has already been mentioned here, it's being kept as up to date as possible with the help of the community. Might be worth checking out whenever you want to make a purchase on GOG - but considering it's GOG, devs get some lenience for updates. A couple of days, even up to a month; after that, I think we're free to complain. ;)
Yeah I agree that a few days, even weeks (but certainly no more than a month) is fair. I don't expect gog to get any update the very second Steam does. Steam will always get the love first, and it's understandable due to their volume, but at some point (a month?) it's unacceptable.
I don't know if it's the case here, but keep in mind that generally speaking differences in version numbers don't necessarily mean differences in features.

For example, solving technical issues specific to Steam (e.g. broken Steam achievements) might cause the version number on other services like GOG to "fall behind" despite the actual game being as up to date as the Steam version.
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Randalator: I don't know if it's the case here, but keep in mind that generally speaking differences in version numbers don't necessarily mean differences in features.

For example, solving technical issues specific to Steam (e.g. broken Steam achievements) might cause the version number on other services like GOG to "fall behind" despite the actual game being as up to date as the Steam version.
I understand all of that and referenced it. The 1.1.20 patch not only fixed Steam achievements but also had bug fixes and update to the engine. In 2017. Those bug fixes and update to the engine are not here.
Post edited July 18, 2019 by OldFatGuy
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Randalator: I don't know if it's the case here, but keep in mind that generally speaking differences in version numbers don't necessarily mean differences in features.

For example, solving technical issues specific to Steam (e.g. broken Steam achievements) might cause the version number on other services like GOG to "fall behind" despite the actual game being as up to date as the Steam version.
Some games also use different build/version numbers on GOG vs Steam which is absolutely delightful when you're trying to figure out whether a game is up to date or not. :) Another way to check that is the GOG Database, though it does not help with the issue you mentioned here.


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OldFatGuy: Yeah I agree that a few days, even weeks (but certainly no more than a month) is fair. I don't expect gog to get any update the very second Steam does. Steam will always get the love first, and it's understandable due to their volume, but at some point (a month?) it's unacceptable.
I wouldn't necessarily say Steam "gets the love first", it just tends to be more convenient in some cases. But yes, give them time before we start a riot. :D
low rated
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OldFatGuy: So a few days ago I purchased Skyhill. And I can't see how to tell which version gog is selling but figure it's okay. Now after I purchase it I see it's version 1.1.19.

And of course I go to Steam and find out they have version 1.1.20.... FROM OVER TWO YEARS ago. (see screenshot)

Now I don't care one iota about the achievement fixes, and they could be unique to Steam only anyway, but I DO care about bug fixes (ALWAYS) and updating to the newest engine version sounds like something I'd want. But always, always, always bug fixes.

January 2017. That's when Steam got their bug fixes. It's July 2019. Will gog ever get those bug fixes??:?

Why gog? Why do you put up with it? Why do you allow yourselves to get the reputation of selling outdated, unpatched, and unsupported games? WTF?
I GET where you're coming from with this, but is it really so bad? The version number seems pretty "high" so it can't be that much that got updated.

Also It's literally ONE number removed from the steam version. You're making it sound here like GOG is only selling a sketchy beta or something.
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darktjm: It sucks, but it is what it is. Live with it or never buy on gog again
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OldFatGuy: Okay, sounds good to me. Steam it is from now on I guess.
So you'd potentially give up on the DRM free thing for games with slightly higher version numbers that May or May Not be improved or fixed in some substantial way?
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phaolo: Gog, this has 1000+ votes by now.. come on!

No more outdated or abandoned games.
To be fair with new games being added all the time and updates being made all the time that one might be impossible to fulfill 100%.
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De4thstroke: Who is to blame for this? The devs of games like this or GOG?
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OldFatGuy: Don't know who is to blame for missing updates (I suspect mostly the developers) but gog is to blame for continuing to sell their games even after they have shown to not support it here.

For example, this game is STILL being sold here even though it's been literally YEARS since the developer/publisher has abandoned it here. The Steam version has seen many updates to this game there.

If a publisher/developer won't provide gog the same updates (content wise... obviously Steam workshop or achievement stuff doesn't count) then gog should not sell their game here. Period. Full stop. They are helping such publishers/developers make money from them while they're costing them a reputation that will only hurt them moving forward. It's literally insane.

Just do NOT sell games that don't or won't get the same after purchase support as they would get at Steam (or anywhere else) since, you know, we pay the same price for the game as Steam users do. Just. Stop. Selling. Them. Here. I can't for the life of me believe Sheltered is still being sold here. (In fact it just got a hotfix two days ago.

ADDED IN EDIT: Apparently Sheltered was finally updated here and my info is incorrect. Sorry. I don't own the game so I didn't know it had been updated. But again sorry for the wrong info.
Saw the edit to this post, but in general i'd rather they sold said outdated games with a disclaimer in BOLD LETTERS warning people of the outdated versions/issues with gameplay so people could still play it if they wanted.
Post edited July 18, 2019 by GameRager
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phaolo: Gog, this has 1000+ votes by now.. come on!

No more outdated or abandoned games.
If the solution were easy it wouldn't be a problem anymore, I'm sure. I'm not defending it, but if what I've mostly read is true... GOG patches take a lot more effort due to no forced client, and since GOG sales are much lower many developers put it off and don't get around to it... the only solutions seem to be either force the client (which would make many people flip their shit) or reject these developers (which would make many people flip their shit).
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phaolo: Gog, this has 1000+ votes by now.. come on!
No more outdated or abandoned games.
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GameRager: To be fair with new games being added all the time and updates being made all the time that one might be impossible to fulfill 100%.
Nobody is asking for perfection, but that doc about outdated games contains almost 400 titles by now..
(and it doesn't include missing achievs)
Post edited July 19, 2019 by phaolo
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StingingVelvet: If the solution were easy it wouldn't be a problem anymore, I'm sure. I'm not defending it, but if what I've mostly read is true... GOG patches take a lot more effort due to no forced client, and since GOG sales are much lower many developers put it off and don't get around to it... the only solutions seem to be either force the client (which would make many people flip their shit) or reject these developers (which would make many people flip their shit).
Umm, I'm not sure what do you mean.. patches need the client?
Are you referring to games tied to the Steam client?

Some delay is expected, like a few days or weeks, but frankly waiting for many months or years is just unacceptable.
I don't want to purchase outdated\abandoned games, so if devs can't keep up with the DRM-free version, I'd prefer they'd just leave Gog.
low rated
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GameRager: To be fair with new games being added all the time and updates being made all the time that one might be impossible to fulfill 100%.
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phaolo: Nobody is asking for perfection, but that doc about outdated games contains almost 400 titles by now..
(and it doesn't include missing achievs)
True, but that's compared to how many games total? I think it's around 3500 or so....so 400 or so being out of date(and some not by much) is pretty good all things considered.



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StingingVelvet: If the solution were easy it wouldn't be a problem anymore, I'm sure. I'm not defending it, but if what I've mostly read is true... GOG patches take a lot more effort due to no forced client, and since GOG sales are much lower many developers put it off and don't get around to it... the only solutions seem to be either force the client (which would make many people flip their shit) or reject these developers (which would make many people flip their shit).
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phaolo: Umm, I'm not sure what do you mean.. patches need the client?
Are you referring to games tied to the Steam client?

Some delay is expected, like a few days or weeks, but frankly waiting for many months or years is just unacceptable.
I don't want to purchase outdated\abandoned games, so if devs can't keep up with the DRM-free version, I'd prefer they'd just leave Gog.
SV is of the mindset that gog should have all games downloadable via the client or that they should do so to make updating easier somehow(don't ask me how).
Post edited July 19, 2019 by GameRager
Did you poke the actual devs on social media? Sometimes one or more parties can forget.
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StingingVelvet: but if what I've mostly read is true... GOG patches take a lot more effort due to no forced client, and since GOG sales are much lower many developers put it off and don't get around to it... the only solutions seem to be either force the client (which would make many people flip their shit) or reject these developers (which would make many people flip their shit).
I'm fairly sure GOG changed the way things were uploaded "back end" a year or two ago to make things significantly easier vs how it used to be. ie, whereas patching used to be a hassle for devs, the upload / patching pathway is now more "direct" and there's no longer any real correlation of "offline installers are holding back patches" (that's a process that can be virtually automated for most new games that don't write registry keys / need custom tweaks like disabling ALT-TAB, etc). If anything it's the extra work required to redo achievements just for Galaxy that's probably discouraging some devs from even releasing here.

The real bottleneck appears to be devs actually wanting / remembering to upload patches on "secondary stores" in the first place (even for Galaxy). Likewise, many of us are happy to put up with some reasonable delay, so there's no real "demand" that offline installer updates happen on the same day as Galaxy, and if they're "pulled" from a direct more automated path, there's no more hassle for devs either and GOG's offline installers should in fact be completely transparent to devs. Really though if GOG aren't automating that Galaxy -> offline installer process (at least for new games), then that's the first mistake that needs correcting.

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GameRager: True, but that's compared to how many games total? I think it's around 3500 or so....so 400 or so being out of date(and some not by much) is pretty good all things considered.
I think phaolo's point was less than a year ago the "second class" list was nearer 200. Now it's doubled in size in virtually a year (whereas GOG's catalogue hasn't) and is now well into double-digits. It's the trend overall that's not looking very good. The sad truth is, not that long ago many older games sold here such as Commandos: Behind Enemy Lines were the superior version vs elsewhere due to better compatibility patching vs devs just booting them out "raw" on Steam (and only starting to take 'it won't work' complaints on Steam seriously after Steam (begrudgingly) introduced refunds). Newer games don't even need that level of attention and yet are still problematic.

I mean simply reading the Changelog entries, it's far more work for GOG to rebuild a game like Thief 1-2 / System Shock when the newest updated 3rd party community patch (NewDark / TFix / TafferPatcher) comes out, and yet they manage that faster than many devs of new games who have little more to do than click a button yet that's still 'too much effort' for some.
Post edited July 19, 2019 by AB2012
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OldFatGuy: Why gog? Why do you put up with it?
I don't think it is a case of GOG accepting it, but mostly about GOG not being aware which games are not fully up to date etc. Of course a community generated list helps, but even then... well, think of it yourself. Let's say you work for GOG.com, and your main job is web design. Then your superior comes to you "hey, if you have nothing else to do, could you go through that community list of 400 developers and ask each of them why exactly the GOG version is not fully up to date?".

You are miffed because you'd have some other work to do too, but anyways you start preparing 400 emails to developers, one by one. One month later you have received a reply to maybe 12 of your emails, most of which just deny that the GOG version wouldn't be up to date, or saying that the Steam update is not critical. Then you think should you really start going through the changelogs on Steam and trying to see if there are any important missing fixes on GOG, and start arguing with the publishers etc.? Then there are a few positive emails which say "oh ok, we didn't remember, we will fix it soon", yet they never do.

Do you think some Valve employee goes through all Steam games once a week or once a month, to see if they all are up to date? No, they expect the publishers/developers to take care of their games, updating them if needed etc. GOG probably expects the same, and hiring more people to continuously herd the game publishers/developers is an extra expense that the competitors (like Valve) don't have.

As StingingV said, if there was some easy solution to this, I am sure GOG would have implemented it already. I am not denying it is an inconvenient situation to GOG too, and it is for their (business) best interest that the GOG games would be fully up to date.
Post edited July 19, 2019 by timppu