I doubt UbiSoft wants to give up 30% of their sales (or whatever GOG's deal w/ them is) just for hosting the game on GOG & being sold here.
Let's face it - game being sold on their own client-apps exist for a reason: so they can take 100% of their sales to their own store-front. It's all about $.
And also, it's not like GOG is the numero-uno digital store for selling games - I wish it was b/c I love DRM-FREE and all, but it ain't this way. Right now, Steam's the place for that still digitally for dev's/pubs to sell games; and Epic seems to be following them. Some companies are going to see putting games on a smaller fan-base like GOG as not worth the $, time, effort, and/or resources unfortunately.
Of course, as a consumer - I'd love of every game to hit GOG DRM-FREE style...but that ain't gonna always happen. GOG is great for DRM-FREE, which is great for consumers and friendly to them - but not all companies are down for that to play ball for DRM-FREE requirement on all or many of their titles for them to hit GOG.
Companies want to keep piracy down, even if said game ain't heavily pirated. Even if it's all in their head that putting DRM and/or client-app account-based stuff w/ servers protects their games, they want control. All about them having control of their games and products, TBH.
Also, UbiSoft has UbiSoft+ subscription thing - which is similar to Microsoft's Game Pass. They're gonna boast in all ways possible and keep games on their service, leaving that as a compelling reason to get users to "buy" (and yes, I use that time insanely loosely here) into the game-rental subscription thing / service.
Epic is also business-wise good for UbiSoft b/c 12% is much less than 30% from Steam or whatever GOG (probably 30% there?) and other stores charge. Also, who knows what kind of $ Epic is tossing Ubi's way to keep Ubi's games away from especially Steam and other services too.
For more modern-games utilizing UPLAY / UbiSoft Connect - well, now you have the problems of those games that use those proprietary systems from UPLAY. Those can't come to GOG unless they totally get re-worked for GOG - they'd have to disable all the account-required stuff, features, servers, etc that aren't GOG's to get them here; and these games would have to work offline too, especially the single-player stuff.
And some GOG users likely won't be happy on GOG, if say said game doesn't get GOG Galaxy support for Achievements, Cloud Saves, and things of that sort. They might not buy it here on GOG or re-buy it here, if sale this version's inferior to say other versions. And there's also that the company would need to spend time, money, resources, employee-power all on doing a GOG version - I'd LOVE to see it, of course...but will they (UbiSoft) be willing to do this?
I've said this before - this is why I think Achievements should be built in-game first & foremost; and why MP skirmish and co-op modes should also support LAN/TP-ICP & also be able to work offline w/ bots. This way, if they say don't support Galaxy's suites - well, you can still get Achievements offline and can get MP going w/ some friends old-school style; at least the basic stuff's there.
Post edited June 22, 2022 by MysterD