Posted May 10, 2018
I was reading about someone having trouble with Galaxy due to msaa being turned on and I realized that I have no idea what anti-alising technologies are available (I'm way back in the msaa days). I don't tend to mess with settings much. I usually use a default setting. But after looking at images with different antialiasing settings, I realized that it's better learn some of this stuff. Some images were dramatically better with some of these newfangled technologies.
So I looked up msaa and fxaa and csaa. Msaa is multi-sampling antialiasing. It renders multiple images per pixel and averages them out. It takes a ton of computational time but looks the best.
Fxaa is fast approximate anti aliasing. It does some edge detection and averages out some pixels on the edge. It looks very similar to msaa but uses a lot less computations, which gives you better frame rates.
Csaa uses the computational power of msaa with four passes but gives results that are visually similar to msaa x16. I read Nvidia's description of how it works but it made little sense to me. In the end, they are using surfaces to get things done differently and more efficiently.
What else is out there? What settings do you use? Do the new gtx 10 cards have some new types? I have a GTX 650Ti and my son uses 660 but after seeing the light tracing demoes I may get in line for a gtx11 card.
So I looked up msaa and fxaa and csaa. Msaa is multi-sampling antialiasing. It renders multiple images per pixel and averages them out. It takes a ton of computational time but looks the best.
Fxaa is fast approximate anti aliasing. It does some edge detection and averages out some pixels on the edge. It looks very similar to msaa but uses a lot less computations, which gives you better frame rates.
Csaa uses the computational power of msaa with four passes but gives results that are visually similar to msaa x16. I read Nvidia's description of how it works but it made little sense to me. In the end, they are using surfaces to get things done differently and more efficiently.
What else is out there? What settings do you use? Do the new gtx 10 cards have some new types? I have a GTX 650Ti and my son uses 660 but after seeing the light tracing demoes I may get in line for a gtx11 card.