Posted February 19, 2019
![Pangaea666](https://images.gog.com/0b45c6905ceac2bf9a593b66eedfa26a31cb75341b7f613928462b061020455c_forum_avatar.jpg)
Pangaea666
AC/DC Rocks!
Registered: Sep 2011
From Other
![shmerl](https://images.gog.com/8288c34ad32187ee1ce1936444ca9346c9258adeaaf75575f7a8cd0fa33458d2_forum_avatar.jpg)
shmerl
🐧
Registered: Sep 2011
From United States
Posted February 19, 2019
![avatar](http://images.gog.com/0b45c6905ceac2bf9a593b66eedfa26a31cb75341b7f613928462b061020455c_avm.jpg)
I usually install things simply using my minimal prefix helpers (I posted them on Github), since I prefer to have explicit control over what's configured, but adamhm is doing a good job, so give that script a try if you like automated implicit configuration.
Post edited February 19, 2019 by shmerl
![Pangaea666](https://images.gog.com/0b45c6905ceac2bf9a593b66eedfa26a31cb75341b7f613928462b061020455c_forum_avatar.jpg)
Pangaea666
AC/DC Rocks!
Registered: Sep 2011
From Other
Posted February 19, 2019
![avatar](http://images.gog.com/7fe0cd16ab78d0c4827409ff47f10d1dad5a67b29263729df913cbff46aecf21_avm.jpg)
Very smooth experience upgrading to Mint 19.1 and setting things up for games.
-LGOG Downloader and get everything missing downloaded (for a game like Witcher3, it sure didn't hurt that we recently got the connection upgraded from 30/5 MBit to 500/500!! :D)
-Get all the dependencies from adamhm's script
-Use his script to install everything with one button-click. Went fine to install the game in another path too, using buildpath. It's rather big, haha. Had to ninja delete other stuff to make room while it was working on unpacking files etc.
Thanks go out to both of you for the diligent and hard work in supporting the Linux community, and getting these games to run as well as they currently do. I've seen your names in various wineHQ and suchlike threads, talking about every bug under the sun, workarounds, solutions, etc. Thank you.
![shmerl](https://images.gog.com/8288c34ad32187ee1ce1936444ca9346c9258adeaaf75575f7a8cd0fa33458d2_forum_avatar.jpg)
shmerl
🐧
Registered: Sep 2011
From United States
Posted February 19, 2019
![avatar](http://images.gog.com/0b45c6905ceac2bf9a593b66eedfa26a31cb75341b7f613928462b061020455c_avm.jpg)
Here is an interesting related post: http://jason-blog.jlekstrand.net/2018/10/transform-feedback-is-terrible-so-why.html
Basically all the above made CDPR's promise of TW3 coming to Linux become reality, without CDPR's involvement.
Post edited February 19, 2019 by shmerl
![adamhm](https://images.gog.com/550cbaf65b9227b7a932e98fb8be99a54ab16c44902c7312fe47ab29223b17fb_forum_avatar.jpg)
adamhm
GOG for Linux
Registered: May 2009
From United Kingdom
Posted February 21, 2019
![avatar](http://images.gog.com/0b45c6905ceac2bf9a593b66eedfa26a31cb75341b7f613928462b061020455c_avm.jpg)
![Pangaea666](https://images.gog.com/0b45c6905ceac2bf9a593b66eedfa26a31cb75341b7f613928462b061020455c_forum_avatar.jpg)
Pangaea666
AC/DC Rocks!
Registered: Sep 2011
From Other
Posted February 22, 2019
Good point well made, although I'd still like to thank you for the work in raising issues and so forth. All in all it's pleasing to see the development over the last year or so especially. Definitely moving in the right direction :)
About the wrappers, do you have plans to further expand the list of supported games? I'm for instance thinking about Theme Hospital, Sim City 2000 and Banished.
About the wrappers, do you have plans to further expand the list of supported games? I'm for instance thinking about Theme Hospital, Sim City 2000 and Banished.
![Pangaea666](https://images.gog.com/0b45c6905ceac2bf9a593b66eedfa26a31cb75341b7f613928462b061020455c_forum_avatar.jpg)
Pangaea666
AC/DC Rocks!
Registered: Sep 2011
From Other
Posted February 23, 2019
![avatar](http://images.gog.com/7fe0cd16ab78d0c4827409ff47f10d1dad5a67b29263729df913cbff46aecf21_avm.jpg)
Unfortunately we don't even have spoiler tags in this ancient forum, so please excuse the wall of text:
inxi -Fxz
System:
Host: thunderstruck Kernel: 4.18.0-15-generic x86_64 bits: 64
compiler: gcc v: 7.3.0 Desktop: Cinnamon 4.0.9
Distro: Linux Mint 19.1 Tessa base: Ubuntu 18.04 bionic
Machine:
Type: Desktop Mobo: MSI model: Z87-G43 (MS-7816) v: 1.0 serial: <filter>
BIOS: American Megatrends v: 1.11 date: 05/09/2015
CPU:
Topology: Quad Core model: Intel Core i5-4670K bits: 64 type: MCP
arch: Haswell rev: 3 L2 cache: 6144 KiB
flags: lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx bogomips: 27200
Speed: 1581 MHz min/max: 800/3800 MHz Core speeds (MHz): 1: 1401 2: 1400
3: 1400 4: 1400
Graphics:
Device-1: NVIDIA GK104 [GeForce GTX 770] vendor: Micro-Star MSI
driver: nvidia v: 415.27 bus ID: 01:00.0
Display: x11 server: X.Org 1.19.6 driver: nvidia
unloaded: fbdev,modesetting,nouveau,vesa resolution: 1920x1080~60Hz
OpenGL: renderer: GeForce GTX 770/PCIe/SSE2 v: 4.6.0 NVIDIA 415.27
direct render: Yes
Audio:
Device-1: Intel 8 Series/C220 Series High Definition Audio
vendor: Micro-Star MSI driver: snd_hda_intel v: kernel bus ID: 00:1b.0
Device-2: NVIDIA GK104 HDMI Audio vendor: Micro-Star MSI
driver: snd_hda_intel v: kernel bus ID: 01:00.1
Sound Server: ALSA v: k4.18.0-15-generic
Network:
Device-1: Realtek RTL8111/8168/8411 PCI Express Gigabit Ethernet
vendor: Micro-Star MSI driver: r8169 v: 2.3LK-NAPI port: d000
bus ID: 03:00.0
IF: enp3s0 state: up speed: 1000 Mbps duplex: full mac: <filter>
Drives:
Local Storage: total: 4.15 TiB used: 2.44 TiB (58.8%)
ID-1: /dev/sda vendor: Kingston model: SH103S3240G size: 223.57 GiB
ID-2: /dev/sdb vendor: Seagate model: ST3320620AS size: 298.09 GiB
ID-3: /dev/sdc vendor: Seagate model: ST2000VX000-1CU164 size: 1.82 TiB
ID-4: /dev/sdd vendor: Samsung model: SSD 860 EVO 1TB size: 931.51 GiB
ID-5: /dev/sde vendor: Samsung model: SSD 860 EVO 1TB size: 931.51 GiB
Partition:
ID-1: / size: 219.06 GiB used: 21.29 GiB (9.7%) fs: ext4 dev: /dev/sda1
ID-2: /home size: 915.89 GiB used: 152.25 GiB (16.6%) fs: ext4
dev: /dev/sdd1
Sensors:
System Temperatures: cpu: 29.8 C mobo: 27.8 C gpu: nvidia temp: 33 C
Fan Speeds (RPM): N/A gpu: nvidia fan: 37%
Info:
Processes: 198 Uptime: 46m Memory: 7.74 GiB used: 1.40 GiB (18.1%)
Init: systemd runlevel: 5 Compilers: gcc: 7.3.0 Shell: bash v: 4.4.19
inxi: 3.0.27
![shmerl](https://images.gog.com/8288c34ad32187ee1ce1936444ca9346c9258adeaaf75575f7a8cd0fa33458d2_forum_avatar.jpg)
shmerl
🐧
Registered: Sep 2011
From United States
Posted February 24, 2019
![avatar](http://images.gog.com/0b45c6905ceac2bf9a593b66eedfa26a31cb75341b7f613928462b061020455c_avm.jpg)
Another problem can be pulseaudio degrading due to weak CPU.
Also, please register on GOL forum when you have time. It helps others to see troubleshooting posts in the game dedicated thread.
Post edited February 24, 2019 by shmerl
![Pangaea666](https://images.gog.com/0b45c6905ceac2bf9a593b66eedfa26a31cb75341b7f613928462b061020455c_forum_avatar.jpg)
Pangaea666
AC/DC Rocks!
Registered: Sep 2011
From Other
![adamhm](https://images.gog.com/550cbaf65b9227b7a932e98fb8be99a54ab16c44902c7312fe47ab29223b17fb_forum_avatar.jpg)
adamhm
GOG for Linux
Registered: May 2009
From United Kingdom
Posted February 24, 2019
![shmerl](https://images.gog.com/8288c34ad32187ee1ce1936444ca9346c9258adeaaf75575f7a8cd0fa33458d2_forum_avatar.jpg)
shmerl
🐧
Registered: Sep 2011
From United States
Posted February 24, 2019
Yep, then it's what I was suspecting - pulseaudio wasn't getting enough priority.
![adamhm](https://images.gog.com/550cbaf65b9227b7a932e98fb8be99a54ab16c44902c7312fe47ab29223b17fb_forum_avatar.jpg)
adamhm
GOG for Linux
Registered: May 2009
From United Kingdom
Posted March 01, 2019
high rated
All wrappers have been updated with some more small improvements and fixes.
Wrappers are now available for BioShock & BioShock Remastered, BioShock 2 Remastered and Stories: The Path of Destinies.
Wrappers are now available for BioShock & BioShock Remastered, BioShock 2 Remastered and Stories: The Path of Destinies.
![mcphail](https://images.gog.com/b22b5e1aa66ce2027d57e140e28bc5c088c28b3ad523aa8108a0b842f1264003_forum_avatar.jpg)
mcphail
New User
Registered: Nov 2014
From United Kingdom
Posted March 01, 2019
![avatar](http://images.gog.com/550cbaf65b9227b7a932e98fb8be99a54ab16c44902c7312fe47ab29223b17fb_avm.jpg)
Wrappers are now available for BioShock & BioShock Remastered, BioShock 2 Remastered and Stories: The Path of Destinies.
![bjgamer](https://images.gog.com/b917db8fcba2a67ce133dffe7d16d03b91d1db210491a0709c08723300bfc006_forum_avatar.jpg)
bjgamer
Adm. Clíodhna, Phoenix, GM
Registered: Jan 2014
From United States
Posted March 04, 2019
![avatar](http://images.gog.com/550cbaf65b9227b7a932e98fb8be99a54ab16c44902c7312fe47ab29223b17fb_avm.jpg)
Wrappers are now available for BioShock & BioShock Remastered, BioShock 2 Remastered and Stories: The Path of Destinies.
![derbyhell](https://images.gog.com/e2c951de580d9fa526ef7d9d444dd50b5cab5a8b594ddf486bf88f8e7f6badd6_forum_avatar.jpg)
derbyhell
New User
Registered: Jun 2014
From United States
Posted March 13, 2019
hello, I don't want to be burden but how would I go on about making a wrapper for the original Splinter Cell? to my knowledge there is a proton fork with gallium nine patches [to use dx8/9?]. Would that work with the widescreen patch? Sorry for my english T-T