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N10A: Okay, thanks! I'll check it out and report back.
Do I need both? I'm 64 bit btw.
Yes, you need both
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N10A: Okay, thanks! I'll check it out and report back.
Do I need both? I'm 64 bit btw.
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adamhm: Yes, you need both
Yay, thank you! It works now!
All wrappers have been updated with a new winewrap.shlib with various tweaks and small fixes. Saints Row 2 now uses Wine Staging 3.10 and The Witcher 3, Saints Row: The Third and Saints Row IV have been updated to use DXVK 0.80.
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adamhm: Saves are stored in their own subdirectory under ~/.local/share (or optionally in the game directory) rather than being scattered around the Wine prefix or somewhere in your Documents directory or so. They can be set up to use other paths than ~/.local/share by setting an environment variable named WINEWRAP_UDATA_ROOT with the desired location.
Just wanted to ask, how exactly do you control where saves are stored? Aren't games usually using some predefined locations? Or you override common locations for Wine (like Documents) which is enough for that?
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shmerl: Just wanted to ask, how exactly do you control where saves are stored? Aren't games usually using some predefined locations? Or you override common locations for Wine (like Documents) which is enough for that?
I use symlinks
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adamhm: I use symlinks
I see, thanks!
Would you mind making a wrapper for Still Life?
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Random_Coffee: ...
I'd rather vote The Bard's Trilogy considering how much effort is needed to make it up-and-running on Linux.
I'll look into them, but it may take some time - right now the focus is on adding support for Proton. Still Life at least should benefit from Proton as it runs at a fixed resolution & with regular Wine that means either running it in a virtual desktop (which means it'll run in a small window) or allowing it to change the system's display resolution, both of which are very inconvenient. Proton just scales it up to fit the current resolution :)
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adamhm: ...
Proton support sounds great, thank you for your work!
Do you know if you can create a wrapper for Soldier of Fortune 1 and 2, now that it just came out to GOG?
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cartoon49: Do you know if you can create a wrapper for Soldier of Fortune 1 and 2, now that it just came out to GOG?
They both have gold ratings on wineHQ, have you given them a try?
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cartoon49: Do you know if you can create a wrapper for Soldier of Fortune 1 and 2, now that it just came out to GOG?
I will definitely be looking into it, but it'll have to wait as they're a little too expensive right now (in order to promote & encourage more official Linux releases I limit how much I'm willing to pay for non-Linux games).
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adamhm: I'll look into them, but it may take some time - right now the focus is on adding support for Proton. Still Life at least should benefit from Proton as it runs at a fixed resolution & with regular Wine that means either running it in a virtual desktop (which means it'll run in a small window) or allowing it to change the system's display resolution, both of which are very inconvenient. Proton just scales it up to fit the current resolution :)
We wish you luck in this endeavour! (GOG should have hired you a long time ago)
Shadow Warrior 2 is free atm.
I guess there won't be a Linux port like for the (great) previous one.
A wrapper with DXVK applied would be great.