amok: web 1.0 - static pages, read only content
web 2.0 - user generated content, participatory users, social functions
web 3.0 - AI driven content, semantic web, decentralization (block chain)
how does the redesign of IndieGala and use of captcha apply?
Tiljack: It's possible I have my terms wrong because I'm not in the field, but basically when social media started going away from paged content targetted to connect you to people on your friends list to infinitely scrolling, infinite ads and trying to manipulate you into being there for as long as possible, is what I'm talking about. People were saying Web 2.0 at the time but it might actually have been what you're describing 3.0 as. Anyway, that's when the simple HTML model that I was used to (actually I started when Gopher was still an option for browsing, but HTML had been stable for a long time) started to break, basically needing newer hardware and tons of memory or else the browsing experience started to get worse and worse. I almost always am using relatively old hardware so I really hate it, websites that were stable loading on, say the PS Vita or whatever computer I had at various times, suddenly became more and more unstable due to the redesigns people keep doing. I associate whatever (memory-leak?) type thing I assume was happening on IndieGala, but might be wrong as to what's going on, with that process. But the first decades of the Internet, this sort of thing basically never happened unless maybe you got a virus.
yes, what you are descibing here do not really have anything to do with web 1.0, 2.0 or 3.0. what you are describing is more and more tech demanding content, which is more to do about the software used, amount of images, size of images, videos, interactive content and so on. all of these appaly to each of the different web X.0. A static read-only website can have a lot of content slowing down a PC.
integrationf social media platforms are indeed part of web 2.0, but the problems you have are not part of it. it is more like needing to uppgrade to be able to play games made today. websites are taking higher and higer specs of processing power as standards, as computing power increases, and unfortunatly it does mean that somone is going to be left in the dust. the only thing we have to help here is Acessibility and Usability, but it requiers web developers to buy into these principles, which not all do.
When it comes to web 3.0, we are not there yet, by far. we do not really have AI driven content yet, the few attempts that have been made turns out quite gibberish.... funny though. like the AI that was trailed to tak to people via a chat, and learn from the interactions, and within a week it was turned into a misogynistic nazi, because people were off course trolling it. we do use AI quite a lot, but more in analysing web usage, not in creating web content. the semantic web is very much in it's infance, even though it was first brought up in about 2001. less than 4% of websites can be seen to be approching it. part of the fault here is limitations in HTML. and the blockchain? not really used much apart from cruptocurency and NFT's... so many promising ideas not yet realised.