11) Game rejections: Games do get rejected. A lot of them. GOG does provide feedback, though neither party is required to disclose it to third parties. Some partners also assume that they cannot actually disclose any of it, and that may be true for some of the feedback.
This is a tough one, for a few reasons:
- you don't want just any crap showing up in the catalog, especially if it's buggy junk that will require more Support resources than it's worth, and also if titles might get pulled due to, say, asset grabs that could bump into copyright problems and get pulled from the catalog (not sure often that happens over at Steam, so maybe it's a non-issue)
- but making a DRM-free line in the titanium means you're already placing limits on what games will be considered in the first place. Not that I'm arguing against DRM-free. Far from it. Just that it does prevent some publishers from putting otherwise perfect gOg-esque titles in the catalog.
- so it might brush off publishers over the long haul, including those with good titles that gOg would accept.
I get it, I think. It is frustrating, though, when a "gOg rejected Title DFASKJGIEWPO!?!" thread pops up. Not that I know what half these games are, and not that my backlog isn't full-to-bursting already, but I hope those rejections don't cause publishers to stop trying to get their good games here. It's a fine line to walk: quality catalog versus expanding DRM-free.
Anyway, I hope you had a good time during your visit. Would be pretty cool to see some things there, such as how they work through the technical issues getting old games to work as well as possible on our new hardware and newer, multiple OSes.