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Thought I'd misread this, but sheesh!
Project Cars 2 is coming out this year & will have 12k resolution for computers.

I'm trying to imagine what the DL size will be, but the thought of any kind of computers capable of even running decently at 12k is giving me palpitations.

http://gematsu.com/2017/02/project-cars-2-announced-ps4-xbox-one-pc

First game is good (except for the UI) so looking forward to this, assuming I'm ever rich enough to build a pc that can run it that is ;)

Gallery at bottom of link..... /drool.
This kind of effort have run several years:
https://blogs.windows.com/windowsexperience/2013/07/25/pushing-the-12k-pc-gaming-boundary-at-1-5-billion-pixels-per-second/
Will it run with 20fps on 12k?
I have to admit, I don't understand the fuss of 4k for gaming. It comes across as the latest fad, one that just isn't practical for the average gamer.
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fishbaits: Thought I'd misread this, but sheesh!
Project Cars 2 is coming out this year & will have 12k resolution for computers.

I'm trying to imagine what the DL size will be
I don't think resolution support (for polygonal 3D games) necessarily increases the game size? I have lots of old 3D games which seem to have an option for any resolution your system can handle, in my case the maximum being 1920x1080. Like many old Unreal engine games, IIRC. It just means the game graphics will look a bit sharper, that's all. And in many cases the text fonts and user interface also become so small that it is practically unreadable (the games were clearly designed to be played at maximum something like 800x600 or 1024x768).

Of course they might also increase textures with a better resolution etc. which would increase the game size, but that is a different thing and not directly related to the game's resolution options.
Post edited February 08, 2017 by timppu
i am happy with 200$ gaming.
Don't want to boast about it.
I'm amazed an HD7970 could handle that.
True that games can use what your system is capable of screen res' wise (at least games that are coded properly), even if it means running at low fps, but I imagine textures on 8k or 12k would start to look blocky.

Linus from Tech tips did an 8k gaming rig last year, it's damned pricey.
Crisis3 on 24fps on ultra ;)

(dayum I want to raid his spare parts shelves)
P.S. 8k monitors do exist now, although don't think they're on the market just yet.
There are some quite rough edges in those images, though..
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darthspudius: I have to admit, I don't understand the fuss of 4k for gaming. It comes across as the latest fad, one that just isn't practical for the average gamer.
Not sure I get it, either. I tried it once, with Crysis, hooking up the laptop to the 4k 55" TV. Looked good. Dropped it down to 1080p on the TV. Looked just as good.

Maybe the difference is more discernible with other titles, not sure. Or maybe my eyes simply can't pick up the difference. But for me - for now anyway - 1080p is the sweet spot between appearance and performance.

Edit: er, I assume they're running the game across 3x 4k screens and calling it "12k"? That would be cool.
Post edited February 09, 2017 by HereForTheBeer
Is this still gog.com where svga is already kinda modern?
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darthspudius: I have to admit, I don't understand the fuss of 4k for gaming. It comes across as the latest fad, one that just isn't practical for the average gamer.
Agreed. I prefer consistently high frame rates with "bells and whistles" at a target of 1080p. When going to 4K leads to sacrificing those two factors (which it often does with modern titles) then the point of it is lost on me.
Pssht. How about 140p gaming?

But seriously, it is pointless. Impressive, but pointless. If 8K gaming is pricy, 12K gaming is even moreso out of the question. It's a good thing that resolutions are a preference rather than something functional.
Post edited February 09, 2017 by PookaMustard
Quietly twiddles thumbs with his Geforce 210.

I suppose asking stable 1080/60 is a bit much then?
Im happy with 720p, less heat and fan noise.
Why 12k though? It just seems very incongruous, you'd expect 8k or 16k.

Anyway, I'll only be doing 4k or above when it's very affordable (I should be able to get at least the GPU and Monitor capable of doing it for less than $300)
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darthspudius: I have to admit, I don't understand the fuss of 4k for gaming. It comes across as the latest fad, one that just isn't practical for the average gamer.
Not necessarily, it will probably become standard in the future. It may not be practical now, but the technology will get cheaper. (Heh, maybe even in the 9th console gen.)