Posted February 05, 2022
timppu: I still disagree about 27" being "too big" for 1080p. For me even my 65" OLED TV is fine for 1080p.
de_v1to: yeah....when youre several feet away from the tv.... Anyway, I have used it also as a monitor for my RPi4 and being quite close to it, using the 1080 resolution, and never I felt "Wow those pixels are HUGE! My eyes!". Sure, my eyesight might not be what it used to be when I was 15, but then I do use reading glasses if necessary.
Anyway, to each his own I guess. I am fine with the 1080 resolution both on my 27" monitor, and my 65" OLED TV.
AB2012: ^ View them full-screen and you'll see the UI elements (buttons, icons, quickbar at the bottom, map at the top-right, etc) shrink because they're rendered at a fixed pixel size (and not say a percentage of the available pixels), so the more pixels you throw at them, the smaller such things get (unless you also increase the screen size to maintain the same ppi). This is why "more is better" is not always true for many old games that render the UI / sprites, etc, at a fixed pixel width / height.
Yeah, I recall this becoming a huge issue for me playing e.g. System Shock 2 in higher resolutions, when the user interface and all the text became very tiny, I had hard time reading the text... In the end I think I ended up playing it is a very low resolution of 800x600, which is probably about the resolution the game was originally designed for anyway. Running it is higher resolutions didn't make it look particularly better because all the objects etc. were so low polygon and low texture quality anyway, so all you got with higher resolution was less jaggy polygon edges... and tiny text and user interface.
Post edited February 05, 2022 by timppu