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Video games have become a classic pastime, but there are some genres that seem to stand out more than the rest. When thinking back to classic video game experiences, point-and-click games are probably high up on many people’s lists.

From early in the personal computer’s lifetime, these types of games have found a home in them. The genre has evolved since then, with point-and-click adventures getting improved graphics, storylines, and more. One great example of a game that was a huge step forward for the genre is Phantasmagoria. Released in 1995, it combines a 3D environment, full-motion video (FMV), and horror themes that cemented the title as a classic in PC gaming.

Now, as the title celebrates its 25th anniversary, we thought it would be a great time to look back at the game, its riveting story and horror aspects, and more.



The story of Phantasmagoria
You play as mystery novelist Adrienne Delaney. You and your husband have just purchased a house in Maine. Well, it’s more of a mansion, really. A creepy mansion. Because of course, it is.

The previous owner had a mysterious past and five ex-wives who all died, but have you seen the housing market? When you find a deal you jump on it!

It doesn’t take long for things to take a turn towards the weird. As soon as you and your husband move in you start having terrible nightmares. One thing leads to another and you soon are dealing with a demon and learn the truth about the previous owner, Zoltan "Carno" Carnovasch; as well as the actual truth around his previous wives’ mysterious deaths.

The story is gruesome and definitely one for adults, but it's more than just a surface level “scary” game. There is an engrossing story, memorable characters, and enough twists and reveals to satisfy even the most die-hard gamers.



Yes, point-and-click games can be scary!
So, one of the main highlights of this title is how it managed to combine point-and-click gameplay with horror. How did Roberta Williams and Sierra On-line manage it?

By combining over 1,000 backgrounds (other genre games only feature around 100) and 25 actors, Phantasmagoria was able to capture audiences with its moody atmosphere. Added to that, Sierra On-line employed a Hollywood special effects house and used a 135-person Gregorian choir for the atmospheric soundtrack.

Unlike Williams and Sierra On-line’s past series, the family-friendly King’s Quest, this title was 100% intended for adults and the horror and gore in this game proves that. With talented actors and dark story elements, horror fans are going to find a lot to love with this title.



Phantasmagoria’s legacy
The seven-disc game had its fair share of delays, but that didn’t stop Phantasmagoria from being commercially successful and well-received by both critics and fans.

In its first week, the game sold 300,000 units and was Sierra’s best-selling video game. Many reviewers enjoyed the game, with the Houston Chronicle calling it the “best game of the year.” Entertainment Weekly gave it a B+ and said it approached the quality of a movie.

Overall, if you are a fan of classic point-and-click adventures, but like your games heavy with atmosphere and storytelling, there’s a lot to love about Phantasmagoria. If you’ve never played it or just looking for an excuse, now’s the perfect time to dive in too!

Are you interested in trying out Phantasmagoria? If you've played it before, then what are some of the most memorable moments for you? Let us know down in the comments!
I read an interview once with one of the composers at Sierra (Might have been Mark Seibert, might not) and he said that one of the things he heard a lot was how awesome people thought the soundtrack to Phantasmagoria was. Interestingly, he said that the game didn;t actually have very much in the way of a soundtrack as such - It had a lot of ambient sounds that would play in the background (via MIDI), but very few actual music tracks - especially in comparison to pretty much every other Sierra title.

The choir track they mention in the article is digital and only plays at the end sequence of the game - I don't remember if there are any other digital tracks in it, most of the music was (again) MIDI. Gabriel Knight 2: The Beast Within (second game to use the Phantasmagoria engine) was the first Sierra game that had a purely digital soundtrack as I recall.
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mvmiller12: The choir track they mention in the article is digital and only plays at the end sequence of the game
Actually, the choir track they mention was in the *opening* sequence of the game. It's called "Consumite Furore".

The song that plays during the end sequence is "Take a Stand" which is a more pop/rock version of Adrienne's leitmotif with lyrics.

That said, I remember when this game was released and seeing the advertisements for it in InterAction magazine, thinking it looked like it was going to be super-cool, but I ended up having to wait until it released in the "Stage Fright" compilation before I could get my hands on it (I was too young to buy it when it initially released and by the time I was it'd already gotten the compilation re-release.)
This one was a little before my time, but I have definitely heard of it and how influential it was.
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BananaJane: We want more FMV games on gog!!!!!!!!
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foxworks: More FMVs never hurt :)
You know what to do:

Night Trap
Black Dahlia
Ripper
Man Enough
Ms. Metaverse
Riana Rouge
Michael Ninn's Latex: The Game
Ghostly Desires
The Guy Game
Star Trek: Borg
The Shapeshifting Detective
The X-Files Game
Days of Oblivion
Days Of Oblivion II: Frozen Eternity
Contradiction - Spot The Liar!
Post edited August 25, 2020 by Swedrami
Don't forget Gabriel Knight 2: The Beast Within - the best FMV game of all time IMO.
Post edited August 25, 2020 by deadline
I still have my old hardcopy, 7 CDs, as well as the sequel, 5 CDs.
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GOG.com: If you've played it before, then what are some of the most memorable moments for you? Let us know down in the comments!
It was one of the first FMV point & click adventure games i've played back then, along with Black Dahlia & Realms of the Haunting (which isn't a point & click adventure game, but featured FMVs anyway). I can't remember clearly if it was in Phantasmagoria 1 or Phantasmagoria 2, but my most memorable moment was when i found out that my drive couldn't read the last CD so i wasn't able to actually finish the game. :P
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§pectre: It wasn't really an adult game especially compared to the sci fi horror sequel.
Well, some people clearly beg to differ:
[url=https://en.wikipedia.org/wiki/Phantasmagoria_(video_game)#Release]https://en.wikipedia.org/wiki/Phantasmagoria_(video_game)#Release[/url]
Quote: "Phantasmagoria [...] was Sierra's first computer game targeted to an adult audience.
There was no legislated rating system for computer games in the United States in place, although one was being debated before the U.S. Senate at the time.
Sierra was among several major software companies that voluntarily supported the ratings system designed by the Entertainment Software Rating Board, which rated games so adults could make decisions about software purchases.
The game was given an "M" rating for "mature" audiences, meaning intended for audiences 17 or older.
As a result, it carried a content warning on the box that said "contains adult subject matter".
The game box prominently displayed this rating, as well as a warning on the back panel that the game contains adult subject matter inappropriate for children.
It also encouraged parents to review the material before providing it to children and asked retailers not to sell it to minors.
Phantasmagoria also received mature ratings in Germany and the United Kingdom.

Attached is a screenshot from the German Wiki, depicting the "Altersfreigabe" (age rating) fom the USK: "ab 18".
Attachments:
I remember the completely unnecessary rape scene.
To be honest: I found this game disgusting, not horrific or creepy, just gross and tasteless. From a gameplay standpoint I found it rather boring and the story was too predictable and uninteresting for me. One of the many more or less typical FMV-games, technologically impressive (at the time) but lacking in everything else. There are also great FMV-adventures (Gabriel Knight 2 or the Tex Murphy games are my favourites) but this isn't one of them in my book.
Post edited August 25, 2020 by Wolfram_von_Thal
Thankfully that one is already available on GoG.

Some more (of varying quality) to vote on:

Blackout
David Wolf: Secret Agent (technically not full motion though)
Deadly Tide
Dracula Unleashed
Drug Wars
Emergency Room
Flash Traffic: City of Angels
Fox Hunt
Frankenstein: Through The Eyes Of The Monster
Girlfriend Tracy
Gravity Angels
Guy Spy and the Crystals of Armageddon
How to be Perfect
I'm Your Man: Special Edition
In the 1st Degree
Isis
J.B. Harold: Blue Chicago Blues
Jo Guest in the Milk Round
JetFighter: Full Burn
Johnny Mnemonic
Kids on Site
Kingdom II: Shadoan
Zeddas
L'affaire Morlov
The Last Bounty Hunter
The Lawnmower Man
Los Justicieros
Mad Dog McCree
Creature Shock
Maski Show
Mirage
Quantum Gate
Commander Blood (+ Captain Blood for good measure)
Big Bug Bang: Le Retour de Commander Blood
Monty Python
MTV: Club Dead
The Multipath Adventures of Superman: Menace of Metallo
National Lampoon's Blind Date
Nirvana X-ROM
RAMA | RAMA
Noir: A Shadowy Thriller
Paparazzi!: Tales of Tinseltown
Piper
Point of View
Polis
Private Eye
Prince Interactive
Psychic Detective
The Psychotron
Rendezvous with a Stranger Girl
Road Blaster
SFPD Homicide
Shine
Silent Steel
Soldier Boyz
Sorority House
Space Pirates
Space Sirens
Star Trek: Klingon
Speed
Star Wars: Millennium Falcon CD-ROM Playset
Steven Spielberg's Director's Chair
Supreme Warrior
Synnergist
Terror T.R.A.X.: Track of the Vampire
THe Three Stooges
Thunder in Paradise Interactive
Time Gal
Time Warrior: The Armageddon Device
The Arrival
Tomcat Alley
Urban Runner
Total Distortion
Voyeur
You Don't Know Richard
Post edited August 25, 2020 by Swedrami
I still own the discs. :D I also still own the Frankenstein discs.
Can't believe it has been 25 years...
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§pectre: It wasn't really an adult game especially compared to the sci fi horror sequel.
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BreOl72: Well, some people clearly beg to differ:
The rating boards do what they want. The game would have been ok for teenagers.
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BreOl72: The game was given an "M" rating for "mature" audiences, meaning intended for audiences 17 or older.
Attached is a screenshot from the German Wiki, depicting the "Altersfreigabe" (age rating) fom the USK: "ab 18".
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§pectre: The rating boards do what they want. The game would have been ok for teenagers.
Apparently the rating boards agree with you. 17 and 18 year olds are still teenagers.
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§pectre: The rating boards do what they want. The game would have been ok for teenagers.
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BreOl72: Apparently the rating boards agree with you. 17 and 18 year olds are still teenagers.
PG-13
Some other other games around that time had 18 ratings that weren't justified.