Posted March 17, 2021
Surprised to see that the 20th anniversary of Gothic's initial release wasn't highlighted a bit more prominently here, given its popularity in Poland and that especially the Witcher games probably would have turned out quite differently without having drawn inspiration from the Gothic franchise.
Instead of praising and pointing out Gothic's numerous innovative advancements in various aspects of game design for the thousandth time, here's some footage from the 1998(!) pre-alpha, featuring - among other things - the first, quite different iteration of the combat system as well as being able to manipulate/utilise objects, such as corpses, for luring/distracting beasts.
https://www.youtube.com/watch?v=zbOtaHtsTUk
To another 20 years of open world games trying to be the next Gothic and failing to do so, I guess.
Instead of praising and pointing out Gothic's numerous innovative advancements in various aspects of game design for the thousandth time, here's some footage from the 1998(!) pre-alpha, featuring - among other things - the first, quite different iteration of the combat system as well as being able to manipulate/utilise objects, such as corpses, for luring/distracting beasts.
https://www.youtube.com/watch?v=zbOtaHtsTUk
To another 20 years of open world games trying to be the next Gothic and failing to do so, I guess.