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And it wouldn't be the same without you all.

Almost 7 Years
Just about 30,000 Wishes Added
Around 3,980,000 Votes Cast
And over 1,000,000 Votes Fulfilled

The Community Wishlist is one of the things that makes GOG.com tick, because no matter what, we're always working hard to listen and deliver. Whether it's games, website features, or GOG Galaxy development - the Community Wishlist is always the first place we look, and it's proven time and time again to be our favorite bargaining chip on the quest for new games and a better GOG.com. With just a tad over one million wishlist votes fulfilled, we want to take this opportunity to look at just a few of the wishes we got to take on.





Out of all the games in the world, several stand out as most highly requested. <span class="bold">System Shock 2</span> at 36,000 votes was one of our first major conquests - this is the game that really paved way for the most fantastic retro releases and, back when we needed it most, showed how much demand and excitement there can still be for the classics. Who knows, perhaps there is more legendary horror lurking right around the corner, hackers.
<span class="bold">The Elder Scrolls III: Morrowind</span> at 25,000 votes just joined our gang alongside the earlier Elder Scrolls titles and more Bethesda goodness - but that's not all the wishlisted games, not by a long shot. With your help we checked off the <span class="bold">X-Wing</span> and <span class="bold">TIE Fighter</span> series, <span class="bold">DOOM</span> & <span class="bold">Quake</span>, <span class="bold">Sam &amp; Max Hit The Road</span> and way, way more.





Bit by bit, we're improving GOG.com - adding new features, and changing things up. Across the years we've added and [url=https://www.gog.com/wishlist/site/add_linux_versions_of_games]Linux support (and then changed the Linux icon) to your games, introduced little things like update notifications, [url=https://www.gog.com/wishlist/site/change_log_in_game_library] change-logs, and the ability to mark your games as completed (and many other tags). The community wishlist was also one of the many reasons we began working on GOG Galaxy.





There's still a lot of work ahead of us, and there are a ton of things in progress: we're still hunting for more, and more, and more classics, we're working on making GOG Galaxy the best gaming client you've ever used, and we're still actively seeking a specialist who can hook us up with some more time (a few hours per day would be nice) to do all that. All of this, while we continue to be a DRM-free store today, tomorrow, and forever!





The community wishlist is a great way for you to keep us aware of your needs, and it's an equally powerful tool for us to react, and to prioritise the future. So if there's a game you've always wanted, a great idea for the site, or something that's been bugging you for ages - don't hesitate, make a wish or cast your vote. It might just become our next big project.
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GOG.com: The community wishlist was also one of the many reasons we began working on GOG Galaxy.
"...and the reason the GOG forum left on it's own with it's users struggling with the problems" if I may add.

Well, I don't want to sound harsh but given the number of problems (account security, spamming, rep abuse & chat to name a few but significant ones), I think the priorities should have been a little different.

At least, fix the most important issues before working on the Galaxy client, which personally I don't think I'll use anytime soon although i think it's something important as it will bring more customers here and potentially more companies that will want to sell their products.

So, GOG, congratulations for everything you've achieved so far (and really it's been a lot!!) but please, keep an eye on what it bonds all of us together; the forum! ;-)

Cheers and best wishes for many more to come!
Thats good! :)

I hope you continue good work! :)
Oh, and congratulations, GOG.
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PaveMentman: so in the end everyone pays the same price technically.
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mrkgnao: Not wishing to argue about it, but this is simply not true. You (assuming you indeed live in Finland) pay approximately 2.5 times the average price that a person in Kazakhstan (for example) does on more than 1,100 GOG games and you don't get any credit for the vast majority of it.

As usual, the details are on Table VIII.
Yes, that's very true, because you'll only get store credit for regional priced items that have a higher cost in your local currency than the reference (US $) cost... and that will mostly happen only if you live in the UK.
Post edited September 18, 2015 by WinterSnowfall
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mrkgnao: Not wishing to argue about it, but this is simply not true. You (assuming you indeed live in Finland) pay approximately 2.5 times the average price that a person in Kazakhstan (for example) does on more than 1,100 GOG games and you don't get any credit for the vast majority of it.

As usual, the details are on Table VIII.
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WinterSnowfall: Yes, that's very true, because you'll only get store credit for regional priced items that have a higher cost in your local currency than the average ($) cost... and that will mostly happen only if you live in the UK.
Small correction, not the "average ($) cost", the "US ($) cost".
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Make sure all DLC for each game is made available to purchase!
Too often games are released here without the ability to obtain DLC that's available on other stores. That has to change. Please work to add missing DLC of games you've already released and make sure to include all that's available with each new release.

Why haven't you voted for these indies yet?

1001 Spikes
140
Adventure In The Tower Of Flight
Antichamber
Axiom Verge
The Basement Collection
BattleBlock Theater
Bik: A Space Adventure
The Binding Of Isaac: Rebirth
Bit.Trip Runner
Bit.Trip Runner 2: Future Legend Of Rhythm Alien
Bleed
Braid
Breath Of Death VII: The Beginning
Broforce
Brothers: A Tale Of Two Sons
Bunny Must Die! Chelsea And The 7 Devils
Castle Crashers
Castle In The Darkness
The Cave
Cave Story+
Closure
Costume Quest 2
Cthulhu Saves The World
Darkest Dungeon
Deadlight
DeathSpank
DeathSpank 2: Thongs Of Virtue
DeathSpank 3: The Baconing
Defy Gravity Extended
Distance
Divekick
The Dream Machine
Droid Assault
Duck Game
Dungeons Of Dredmor
Electronic Super Joy
Electronic Super Joy: Groove City
Finding Teddy
Finding Teddy 2
The Floor Is Jelly
Grow Home
Gunpoint
Insanely Twisted Shadow Planet
Intrusion 2
Jamestown: Legend Of The Lost Colony
JumpJet Rex
Kero Blaster
Knytt Underground
Layers Of Fear
Lethal League
Life Is Strange
Limbo
Lisa
Little Inferno
McPixel
The Misadventures Of P.B. Winterbottom
Never Alone (Kisima Ingitchuna)
Nidhogg
Noitu Love 2: Devolution
Nuclear Throne
Offspring Fling!
Oniken
Orcs Must Die!
Orcs Must Die! 2
Ori And The Blind Forest
Our Darker Purpose
Outland
Papo &amp; Yo
Project Zomboid
Recettear: An Item Shop's Tale
Revenge Of The Titans
Rex Rocket
Rochard
Rocket League
The Room
Roundabout
Secrets Of Grindea
Shank
Shank 2
Shantae And The Pirate's Curse
Shantae: Risky's Revenge: Director's Cut
The Silent Age
Skullgirls
Snakebird
The Stanley Parable
Super House Of Dead Ninjas
Super Meat Boy
Superbrothers: Sword &amp; Sworcery EP
The Talos Principle
Tembo The Badass Elephant
They Bleed Pixels
Thomas Was Alone
Titan Attacks!
Toki Tori
Toki Tori 2+
Torchlight II
Ultratron
Undertale
Valiant Hearts: The Great War
Vanguard Princess
Vessel
Volume
Westerado: Double Barreled
Wings Of Vi
A Wizard's Lizard
Xeodrifter
Year Walk
Zeno Clash
Zeno Clash II
Post edited September 18, 2015 by Barry_Woodward
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DrearierSpider: I was responding to your claim that they used to be about old games, because they very much still are about old games. On this issue, you're simply whining about having more options.
As long as you acknowledge that the "old games" part was the only wrong one from that post.

But, either way, the main issue is regional pricing, plus all the "good news" it was wrapped in and how they handled the whole mess originally as aggravating circumstances.
The "goodies" are odd, as I was saying in other talks on these issues, as it's pretty much a matter of them not wanting to add them for some games, as all it'd take would be a tiny character shot turned into a forum avatar, and for newer games a nice screenshot turned into a wallpaper as well, and there's your "goodie".

So what GOG used to be was:
1. DRM-free. (Still is, with a bit of a questionable moment about those installers in the past. Galaxy is reason for concern for the future.)
2. Single prices worldwide. (Went completely out the window.)
3. Nice user-friendly attitude and great customer service. (Alternates, experiences vary, but overall seems to be a downward trend.)
4. Extra "goodies" with every game. (Missing for some, which is odd, for the reasons stated above.)
5. Some free games. (Far more of these than years ago, so this is getting boosted significantly.)
6. Games costing no more than $9.99 full price. (Went completely out the window.)
7. Games at least three years old at the time of addition. (Still being done, adding new options on top of that. Fine as long as they don't leave the older ones behind. Which, true, they definitely haven't done, so that's fair.)

But for me, the clear, defining, non-negotiable traits were the first two, with the third as a huge bonus, obviously. The moment that second one went out the window... Well, I'm yet to know of a less rotten place, but that doesn't mean I see them in a positive light at all anymore, nor could I until this is reversed at least for the games that match the original criterion for old, namely released at least three years before.
So, you know, I'd still prefer this being done on a separate site, but if the brand's so important, add newer ones however the contracts require for those who want to play them quickly, but make said contracts require publishers to give up on regional pricing no more than three years after release and not pull the games or increase prices or fail to decrease them the same way they do elsewhere because of it.
And in terms of regional pricing due to "economic realities", if that term is to have any real meaning instead of just being a poor excuse for marketing and shady deals, then if one country or region gets a discount, ALL other countries in the world where the "economic realities" are no better get at least an equal discount. Period. Not that there aren't at least some wealthy people in poor places and lots and lots of poor people in wealthier places, so this can't be in any way fair either way, but at least as a start.
(That said, also don't consider older games added with regional pricing as wishes fulfilled. Morrowind, looking at you right now.)

*ahem* Otherwise, still waiting on the improved wishlist, with automatic searching on adding wishes (also for similar ones, not only exact match or exact word match, obviously), and improved forums. And some other bugfixes, like I just noticed that orders made after the redesign, over a year ago, no longer show up in the pulldown list on the contact support page, and nobody seems to have thought of fixing it since.

So, again, other less rotten alternatives out there? Not that I'm aware of, sadly. But those "crusaders" out to change the industry for the better, truly worth supporting, even as a cause, not just seen as a business? Nope, not here anymore, and haven't been for a year and a half now. Yet I guess I still have a slim hope they may be that again someday... Sure doesn't seem like it though.
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DrearierSpider: I was responding to your claim that they used to be about old games, because they very much still are about old games. On this issue, you're simply whining about having more options.
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hedwards: Not really what I meant. They used to be just old games, now the focus has slipped quite a bit. They do get new games, but it's not their focus.
I tend to question your interpretation of GoG’s focus when compared to the past. True there are more Indi games than old games being released on the site each month, but the output for old games has been as strong as past years, perhaps much more so given the bounty of titles named earlier. We’re talking about games where GoG needs to hire Batman and gradually construct a lineage chart just to find out who owns what, and then create a new version for modern systems often without the original source code. The business side and public face may have changed, but when it comes to GoG in-house development they never lost focus.
Post edited September 18, 2015 by markrichardb
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mrkgnao: Small correction, not the "average ($) cost", the "US ($) cost".
Right. Yeah, I meant to say the "average (US $) cost". The fact that there's all kinds of dollars out there slips my mind every now and then :).
Thanks, GOG, for making these games available again... and DRM-free.
Thanks, GOG! Now make it 10,000,000 Wishes by bringing in Titan Quest :))
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mrkgnao: Small correction, not the "average ($) cost", the "US ($) cost".
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WinterSnowfall: Right. Yeah, I meant to say the "average (US $) cost". The fact that there's all kinds of dollars out there slips my mind every now and then :).
The issue was with "average". The comparison is with the US price, not sure what an "average" price would be.
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Cavalary:
One more thing, important to me:
- No regional locking (lost on February 25, 2015, with the Hotline Miami 2 games and the Commandos series).
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Cavalary:
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mrkgnao: One more thing, important to me:
- No regional locking (lost on February 25, 2015, with the Hotline Miami 2 games and the Commandos series).
Absolutely. Completely slipped my mind. (Admittedly, wasn't specified as part of the original principles... As nobody probably even considered it may be an issue at the time, with them against any geolocation features whatsoever.)
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WinterSnowfall: Right. Yeah, I meant to say the "average (US $) cost". The fact that there's all kinds of dollars out there slips my mind every now and then :).
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Cavalary: The issue was with "average". The comparison is with the US price, not sure what an "average" price would be.
Ah... ok, got it (finally). Thanks. It's been a long week.

Let me fix that for myself then...

*replaces "average" with "reference" then goes in a corner and dons the dunce hat*
Post edited September 18, 2015 by WinterSnowfall