Posted February 03, 2016
ERISS: Don't you think they so have to be included back, just for this brake reason?
Just those missing few, renamed and balanced if needed.
Well, those three components didn't exist in the vanilla game. They were custom ones I added to help with some perceived balancing issues. Now that all of the old ones are back again, they just aren't needed anymore. Even if I wanted to add them back in, I'm not sure where to put them. The balancing now is pretty good, and I'd rather not disturb it by adding more variables. Just those missing few, renamed and balanced if needed.
Plus, the possibility to brake some ship designs due to the loss of those three custom components isn't that big of a deal, in my opinion, when compared to all the other changes made in the overhaul that can cause it: the size of several components changed (preventing you to build the ship, if you don't have enough miniaturization), the power of several components or the point at which the required tech become available changed (making the ship weaker/stronger in some areas), and some races simply no longer have access to certain techs or got different ones instead (preventing you to build the ship, if you don't get the tech from somebody else).
Overall, there just isn't a way around it. The overhaul will brake ship designs whether I add those three components back in or not. As long as everyone saved their unique designs as templates then the loss shouldn't be too great. It may take some time to re-create all of the ships, but at least they won't need to re-design them from scratch.
This is also the reason why I made the post. So people are warned that the next update may brake their designs. This way they can prepare for it, or, if they so choose, not upgrade once the next version is released.