Posted May 19, 2017
Can you at least give the illusion there is a fog of war for the computer players. It's obvious the computer knows exactly where all of the colonizeable planets are without exploring. I know of the issue where all of the computer players use the same fog of war, but this is something else. I bet in your code colony ships are programmed to head to the nearest colonizeable world and there is no check to see if the space around it has been colonized by any player. I am getting tired of playing the game with 3 or fewer colonies without setting up a huge galaxy with only a few players.
Suggestion: put a limit on how far an Ai colony ship will travel for the first 20 to 40 turns.
Suggestion: put a limit on how far an Ai colony ship will travel for the first 20 to 40 turns.