I know his accent was all over the place in GK1, but it was bearable, and everything he said was worth hearing, anyway. Gabriel remained a well-written, intelligent, fleshed-out character that had genuine human flaws and had an everyman appeal.
Tim Curry really exaggerated the bad accent in GK3 and his inflection has a whiny twang at the end of most of what he said. His pronunciation speeds varied from moderate to slow in syntax - a bit similar, I think, to Jack Nicholson's well-known vocal patterns.
I think, also, with GK3, it wasn't a great deal of how Tim delivered his lines, but rather what was written for his character. You have to remember that with GK1, the narration (choice of spoken or written) provided much of the information in the story, and, occasionally, Gabriel's internal thoughts. Gabriel himself would sometimes chime in after the narration, as part of a fourth-wall breaking moment, or to flesh out the dialog. The dialog here was always well-written, in-character and worth listening to. The entire script of GK1 was written by Jane Jensen.
GK3, on the other hand, had no narration. Everything in the game world that you'd interact with to receive a verbal response was provided by the two main characters. Most of these remarks were written by Jane Jensen, but there were quite a few that were written by another member of the design team. That's why, at times, some of the things Gabriel says in GK3 are either obnoxious, unfunny, inappropriate, and, regrettably, out of character. I think many people would agree, if they compared the versions of his character between games, they'd come to the conclusion that the GK1 and GK2 Gabriel is the true one.
Despite all this, Jane would have, of course, permitted these script modifications. She was the lead designer after all. Though it makes me wonder what she was thinking. Perhaps, with the limitations of the 3D technology, they couldn't properly animate emotions, so they instead exaggerated them through voice-overs. Or maybe they tried to increase the comedy angle and tried to pepper it with Tim Curry's oily charm. Another thing to consider is that the onus should be on the voice director and how effectively they can be to provide guidance, not necessarily on the actors.
In any event, it turned me off Gabriel's character in the 3rd game. I expected him to be quite different, considering the horrors and trauma he'd witnessed in the last two games. Not some wise-cracking, sarcastic, smarmy, sleazy, jackass.
Post edited January 11, 2011 by iamtheman