Posted February 25, 2016
Hi guys, so I finally managed to get GK3 working at 1080p without any glitches or performance issues using the dgVoodoo wrapper! It now runs just as smooth as you would expect it to run for a game this age. ;)
Unfortunately it does require a DX11 GPU, so anyone with an older PC will not be able to use it.
Here are some screenshots (click to view full resolution): https://postimg.org/gallery/ob0ul67i/b2ca3a48/
I highly recommend forcing 16x anisotropic filtering for GK3.exe in your driver's settings, because it makes textures look SO much better when looking at them from narrow angles. Here is the fix: http://www76.zippyshare.com/v/3QHG6S38/file.html
I tested this on Windows 8.1 with a GTX 970 please let me know if you have any problems.
- - - - - - - - - - - - - - - - -
For DirectX 10 graphics card owners
Unfortunately it does require a DX11 GPU, so anyone with an older PC will not be able to use it.
Here are some screenshots (click to view full resolution): https://postimg.org/gallery/ob0ul67i/b2ca3a48/
I highly recommend forcing 16x anisotropic filtering for GK3.exe in your driver's settings, because it makes textures look SO much better when looking at them from narrow angles. Here is the fix: http://www76.zippyshare.com/v/3QHG6S38/file.html
I tested this on Windows 8.1 with a GTX 970 please let me know if you have any problems.
- - - - - - - - - - - - - - - - -
For DirectX 10 graphics card owners
fischkopf: I have now found a 1080p solution for older graphic DirectX 10 cards as well: http://www42.zippyshare.com/v/kfkasQUh/file.html
Get DxWnd, unzip to in a separate folder. Apply the regfix from my archive. Now open DxWnd as admin (this is important, otherwise it won't save the profile, next time you open it) go to File / Import and import the GK3 profile from the archive. Now you need to change the file paths, because the profile uses my paths. Right click on the profile and go to "modify". Change the paths so they match yours in the "launch" line, add this after the .exe (without quotes):
" -width 1920 -height 1080"
Now you can play GK3 in 1080p with your DirectX 10 graphics card.
This has a few downsides compared to the DirectX 11 method:
You need to run DxWnd everytime you want to run the game (no big deal I think)
ReShade doesn't work (you can force AA and Anisotropic filtering in your drivers anyway)
The mouse will leave trails in 2D menus (map screen, main menu, inventory, Sidney)
I wasn't able to fix the mouse trails, but I think this is still much better than playing the game in a much lower resolution. :)
Get DxWnd, unzip to in a separate folder. Apply the regfix from my archive. Now open DxWnd as admin (this is important, otherwise it won't save the profile, next time you open it) go to File / Import and import the GK3 profile from the archive. Now you need to change the file paths, because the profile uses my paths. Right click on the profile and go to "modify". Change the paths so they match yours in the "launch" line, add this after the .exe (without quotes):
" -width 1920 -height 1080"
Now you can play GK3 in 1080p with your DirectX 10 graphics card.
This has a few downsides compared to the DirectX 11 method:
You need to run DxWnd everytime you want to run the game (no big deal I think)
ReShade doesn't work (you can force AA and Anisotropic filtering in your drivers anyway)
The mouse will leave trails in 2D menus (map screen, main menu, inventory, Sidney)
I wasn't able to fix the mouse trails, but I think this is still much better than playing the game in a much lower resolution. :)
Post edited November 14, 2016 by fischkopf