Posted August 18, 2013
nogwart: To each his own, but my time is simply more valuable to me than being one of the cool kids that "learned the hard way".
Antaniserse: It's not a question of "beeing cool", it's just the way the genre is designed on... in this game in particular, multiple playthrough are also required since you can't unlock every ship/alternate design in one run... given that you have to restart anyway to have it fully completed, what's the point in cheating?! every time you die you also get the chance to unlock something else... FTL isn't even one of those die hard roguelike where you can literally waste dozen of hours upon an unlucky death: it requires 90-120 minutes at most, from start to finish, and you are not gonna get some flashy cinematics or anything from beating it... like they say for some other games "it's the journey, not the destination"
If you rob yourself even the satisfaction of having a good run, why bother playing at all?
Again, I don't expect anyone to agree, but my time is just too valuable to waste on that kind of sillyness.