dtgreene: How about a Fighter/Mage/Thief, getting the best of both worlds?
notsofastmyboy: To be honest, a F/M/T sounds far better on paper than it actually is. While you do get a better THAC0 due to fighter levels, the slow leveling mostly negates this again. Having exceptional STR is also not that much of an advantage when you can simply cast an Enlarge spell to get even higher STR. You'll also have a hard time getting higher overall HP than a M/T because all HP a F/M/T gains are divided by three instead of just two, and the results get rounded down. This also completely negates the +4 HP bonus from 18 CON.
Yes, but the fighter levels still give you 1.5 APR.
The slow leveling is not as bad as you might think for two reasons:
1. These games cap by level in each class, not experience. In CotAB, when your single class mage just maxed out, your F/M/T continues to advance, resulting in less wasted experience (especially notable when you transfer to the next game). In SotSB, your F/M/T again continues to benefit from experience (albeit only slightly) when other characters no longer get any benefit, again resulting in them being able to keep more experience in the next game. In Pools of Darkness, there really isn't any difference between a level 21 thief and a level 40 thief other than 38 HP (or 19 for multi-class) that I am aware of, so slow advancement stops mattering.
Of course, if you do want fast Thief advancement, you could try a dual class Ranger/Thief, who continues to advance at the full rate in the thief class. (It's worth noting, however, that if you dual before level 13, the Elven F/T or F/M/T will end up with better THAC0 due to the racial bonus with long swords/bows, but I don't think you can backstab with those (can you backstab with long swords?).)