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Is the version on here the CD version? And if so, is it corrected so the voice doesn't randomly cut out in the middle of dialog?

I have the original 1.10 CD version that I copied and have running on DOSBox (with full SB AWE32 MIDI music), but it has that issue... It was always a problem even back on actual DOS back in the day.

I think even Stone Prophet has the issue, to a lesser extent.

Oh as an edit: Can the GOG version be set up to use AWE/General MIDI? Here's my DOSBox/CD version setup:

https://youtu.be/4HgzEbj81ME?list=PL3TmXAMBK4FzsiHmaRFvOZxb1yCyUsdRR
Post edited August 28, 2015 by UrielDagda
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UrielDagda: I think even Stone Prophet has the issue, to a lesser extent.
All three games using that engine are affected.
I can't prove it, but I think the problem is that the soundfile played during some of these dialogues is shorter than what is actually written. So when the game finishes the soundfile it automatically goes to the next part.
It's like they created these voiceovers during development and some guy decided to add some more text to the existing dialogues but never thought of redoing the voiceovers.
In some occasions it's annoying, since dialogue often contains hints on what to do next.

All three games (Menzoberranzan, Ravenloft 1 and 2), although awesome, are very sloppy products in my opinion.

The music in your video sounds off.
Here's a great example of what the music used to sound like:
https://www.youtube.com/watch?v=qz8RjL6YbjA&list=PLXkzOfiaQyuIemA_WjLJVDcvCRPA-gqOz
(Unfortunately this guy hasn't got any tracks from Menzoberranzan.)

If only Dosbox could emulate those old OPL2/OPL3 soundcards...
Has anyone succeeded in getting Menzo to work on Android? According to Magic DosBox (Free) it is supported, but whatever I do I only get the error message "unable to open resource file".
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Gotcha: If only Dosbox could emulate those old OPL2/OPL3 soundcards...
Dosbox Staging can do it.