Posted August 17, 2022
Is this known? I'm playing Curse, and when I use the Gold Box Companion (GBC) to "Level Up" the character wearing the Girdle of the Dwarves (aka Girdle of Dwarvenkind apparently), has a permanent hit point increaase.
UPDATE: I also tested using a training hall (no GBC) and the HP's are too high with that also. Here's THREE scenarios to explain:
For reference, this Paladin was created in Curse (not imported or hacked) and has maxed stats (Constitution = 18)
Scenario 1 (no Girdle):
1) Start with Paladin Level 6, HP = 84
2) Click the GBC "Level Up"
3) 14 HP added
4) End with Paladin Level 7, HP = 98
5) Analysis: character went from 84 to 98, just like he was supposed to. This scenario is for comparison with the other two below...
Scenario 2 (w/ Girdle using GBC):
1) Start with Paladin Level 6, HP = 84
2) Equip Girdle
3) HP = 94
4) Click the GBC "Level Up"
5) 15 HP added
6) Paladin Level 7, HP = 109 (but wait)
7) Unequip Girdle
8) HP = 107 (that's not a typo)
9) Equip Girdle
10) HP = 114 (that's not a typo)
11) Unequip Girdle
12) End with Paladin Level 7, HP = 107 (no Girdle), HP = 114 (w/ Girdle)
13) Analysis, character went from 84 to 107 permanent hit points. I believe 23 HP is way too much for a character to gain from level 6 to level 7 with Con 19
Scenario 3 (w/ Girdle using Training Hall):
1) Start with Paladin Level 6, HP = 84
2) Equip Girdle
3) HP = 94
4) Train at training hall
5) 14 HP added (good roll)
6) Paladin Level 7, HP = 108
7) Unequip Girdle
8) HP = 101 (not a typo)
9) Equip Girdle
10) HP = 108
11) End with Paladin Level7, HP = 101 (no Girdle), HP = 108 (w/ Girdle)
12) Analysis: character went from 84 to 101 permanent hit points. This is only 17 HP instead of 23 but this still seems too high, correct?
So, the Girdle, in both level-up scenarios will mess up your permanent hit points, agreed? Granted, the GBC does something even stranger by adding a few more to the already messed up hit points, but this Girdle seems buggy. I've read too, where it DECREASES hit points on characters brought in from Pool, but I didn't see anywhere that it increases improperly.
UPDATE: I also tested using a training hall (no GBC) and the HP's are too high with that also. Here's THREE scenarios to explain:
For reference, this Paladin was created in Curse (not imported or hacked) and has maxed stats (Constitution = 18)
Scenario 1 (no Girdle):
1) Start with Paladin Level 6, HP = 84
2) Click the GBC "Level Up"
3) 14 HP added
4) End with Paladin Level 7, HP = 98
5) Analysis: character went from 84 to 98, just like he was supposed to. This scenario is for comparison with the other two below...
Scenario 2 (w/ Girdle using GBC):
1) Start with Paladin Level 6, HP = 84
2) Equip Girdle
3) HP = 94
4) Click the GBC "Level Up"
5) 15 HP added
6) Paladin Level 7, HP = 109 (but wait)
7) Unequip Girdle
8) HP = 107 (that's not a typo)
9) Equip Girdle
10) HP = 114 (that's not a typo)
11) Unequip Girdle
12) End with Paladin Level 7, HP = 107 (no Girdle), HP = 114 (w/ Girdle)
13) Analysis, character went from 84 to 107 permanent hit points. I believe 23 HP is way too much for a character to gain from level 6 to level 7 with Con 19
Scenario 3 (w/ Girdle using Training Hall):
1) Start with Paladin Level 6, HP = 84
2) Equip Girdle
3) HP = 94
4) Train at training hall
5) 14 HP added (good roll)
6) Paladin Level 7, HP = 108
7) Unequip Girdle
8) HP = 101 (not a typo)
9) Equip Girdle
10) HP = 108
11) End with Paladin Level7, HP = 101 (no Girdle), HP = 108 (w/ Girdle)
12) Analysis: character went from 84 to 101 permanent hit points. This is only 17 HP instead of 23 but this still seems too high, correct?
So, the Girdle, in both level-up scenarios will mess up your permanent hit points, agreed? Granted, the GBC does something even stranger by adding a few more to the already messed up hit points, but this Girdle seems buggy. I've read too, where it DECREASES hit points on characters brought in from Pool, but I didn't see anywhere that it increases improperly.
Post edited August 17, 2022 by thisisfutile