Posted July 17, 2015
The topic pretty much sums it up.
As most people who played it know, you can switch the battle view to show you how much movement a unit has (or to be exact: where it can still move) or to show which areas are within shooting range. My problem is that whenever I change those, I get a huge lag - the game kinda freezes and I see the ranges being slowly updated on the minimap, along the process the sound freezes and after 5-7 seconds the main view changes.
Technically, I could probably skip that feature all together, but since I'm used to it from playing this game years back, I keep clicking the damn range toggle button which makes playing almost impossible.
Any fix for that or a temp solution for minimizing the lag effect?
Running the game on: Win 8.1, i7-4700HQ @ 2,4GHz, Geforce GTX 860M, 8GB memory.
As most people who played it know, you can switch the battle view to show you how much movement a unit has (or to be exact: where it can still move) or to show which areas are within shooting range. My problem is that whenever I change those, I get a huge lag - the game kinda freezes and I see the ranges being slowly updated on the minimap, along the process the sound freezes and after 5-7 seconds the main view changes.
Technically, I could probably skip that feature all together, but since I'm used to it from playing this game years back, I keep clicking the damn range toggle button which makes playing almost impossible.
Any fix for that or a temp solution for minimizing the lag effect?
Running the game on: Win 8.1, i7-4700HQ @ 2,4GHz, Geforce GTX 860M, 8GB memory.
This question / problem has been solved by Daren