It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Doesn't mention Intel cards specifically in the sysreqs because they didn't have the hardware to test it, but it does mention that OpenGL 3.0 is required, and unsurprisingly the Intel drivers have shoddy support for it.

Not a lot Polytron can do about it, Intel needs to fix their crappy drivers/hardware.
Post edited May 06, 2013 by phanboy4
Runs on my Laptop (Win 8 Pro 64 bit + Intel HD 3000) without any issues.
Post edited May 06, 2013 by BreOl72
avatar
phanboy4: Doesn't mention Intel cards specifically in the sysreqs because they didn't have the hardware to test it, but it does mention that OpenGL 3.0 is required, and unsurprisingly the Intel drivers have shoddy support for it.

Not a lot Polytron can do about it, Intel needs to fix their crappy drivers/hardware.
It's kinda funny that a game from, idunno, the XBOX BLOODY 360 doesn't support DirectX 9. Wouldn't want to be tied to a proprietary graphics API that's only available on Every Single System that you support.

(I don't even have a problem running Fez, got a nice ATI GPU. It's all just a bit mental that Fish skipped the most obvious solution to developing on 2 samefferent Microsoft platforms.)
Post edited May 06, 2013 by pen_sq
avatar
phanboy4: Doesn't mention Intel cards specifically in the sysreqs because they didn't have the hardware to test it, but it does mention that OpenGL 3.0 is required, and unsurprisingly the Intel drivers have shoddy support for it.

Not a lot Polytron can do about it, Intel needs to fix their crappy drivers/hardware.
Aside from you know, supporting the other, more compatible and widely used graphical rendition systems that have been in place since the dawn of the 3D accelerator.
avatar
phanboy4: Doesn't mention Intel cards specifically in the sysreqs because they didn't have the hardware to test it, but it does mention that OpenGL 3.0 is required, and unsurprisingly the Intel drivers have shoddy support for it.

Not a lot Polytron can do about it, Intel needs to fix their crappy drivers/hardware.
avatar
pen_sq: It's kinda funny that a game from, idunno, the XBOX BLOODY 360 doesn't support DirectX 9. Wouldn't want to be tied to a proprietary graphics API that's only available on Every Single System that you support.

(I don't even have a problem running Fez, got a nice ATI GPU. It's all just a bit mental that Fish skipped the most obvious solution to developing on 2 samefferent Microsoft platforms.)
Wasn't Fish, it was the programmer Renaud, and they actually moved from XNA to Monogame (which for better compat with various platforms lets you use OGL3) as part of the port, since MS has basically canned XNA.
avatar
phanboy4: Doesn't mention Intel cards specifically in the sysreqs because they didn't have the hardware to test it, but it does mention that OpenGL 3.0 is required, and unsurprisingly the Intel drivers have shoddy support for it.

Not a lot Polytron can do about it, Intel needs to fix their crappy drivers/hardware.
avatar
Darvond: Aside from you know, supporting the other, more compatible and widely used graphical rendition systems that have been in place since the dawn of the 3D accelerator.
Most compatible and widely used graphical API since the dawn of the GPU? That would be OpenGL, established circa 1992. Everything from your phone to your tablet to your non-MS gaming system to Linux and Mac use it.

They wanted wide OS and platform support because they're targeting Mac/Linux/PS3/Vita/iOS/Ouya, that requires ditching DirectX. Monogame is an easy way to do that since supporting two totally different rendering paths is untenable.

tl;dr Intel still has shitty drivers that don't support what they claim to support, which explains why people with this issue have gotten it working by upgrading their Intel drivers.
Post edited May 08, 2013 by phanboy4
For what it's worth, the game runs flawless on my Intel HD 4000.
avatar
Binba442: https://getsatisfaction.com/polytron/topics/game_does_not_start_in_windows_7_64bit

If you have IIG, you're screwed, this isn't mentioned in the specs, and I think refunds should be given, low chance of that.
The problem is windows, not the intel...
% lspci |grep VGA
00:02.0 VGA compatible controller: Intel Corporation 3rd Gen Core processor Graphics Controller (rev 09)

and works fine.
avatar
Binba442: https://getsatisfaction.com/polytron/topics/game_does_not_start_in_windows_7_64bit

If you have IIG, you're screwed, this isn't mentioned in the specs, and I think refunds should be given, low chance of that.
avatar
etb: The problem is windows, not the intel...
% lspci |grep VGA
00:02.0 VGA compatible controller: Intel Corporation 3rd Gen Core processor Graphics Controller (rev 09)

and works fine.
Or Intel's Windows drivers more specifically. From what you're saying seems the Linux ones are just fine.
Support for Intel integrated graphics hardware