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Dartpaw86: Seeing as no-one wants to give me advice on how to correctly play said games :( I'm giving up on Fallout 1 and 2.

I'm sticking with the newer entries in the series, besides, I refuse to give the elitist snobs who outright attack 3,4 and New Vegas the satisfaction.
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darthspudius: how do you mean advice? I'll happily give you some pointers if you want.
Thank you so much :D I take back my rather harsh words earlier, because I really do want to play and enjoy the games :3
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darthspudius: how do you mean advice? I'll happily give you some pointers if you want.
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Dartpaw86: Thank you so much :D I take back my rather harsh words earlier, because I really do want to play and enjoy the games :3
Haha what do you want to know.
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Dartpaw86: Thank you so much :D I take back my rather harsh words earlier, because I really do want to play and enjoy the games :3
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darthspudius: Haha what do you want to know.
Well, first off. It's really hard to get into, because of course, unlike Fallout 3, the turn-based battles are much slower and more delicate in design, giving more time to think about strategy. Except I really really stink at battles. I miss half the time, I have no idea how to fight unless I have a gun (See my guns issue above), and honestly I just can't "sync" with the feel of the game.

Though keep in mind, I have gotten very far before. (In one save I got the watering chip, but then I was sent on another quest, in which I had no idea where to go and never went any further) but I think I was kind of, cheaping my way through. Instead of strategy I was simply using brute force, and relying on allies.

In other words, I feel totally barebones and I feel lost when it comes to the originals. It doesn't help that there is a time limit, it rushes and pressures me. Especially in 2, where it feels especially hectic.

But one thing I will say, when I play all the Fallout games, it's best to ignore the haters from both sides. I love all the games and I will play them, regardless of people's opinions. Because I enjoy them <3 and no-one can take that away from me.
Post edited June 26, 2015 by Dartpaw86
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darthspudius: Haha what do you want to know.
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Dartpaw86: Well, first off. It's really hard to get into, because of course, unlike Fallout 3, the turn-based battles are much slower and more delicate in design, giving more time to think about strategy. Except I really really stink at battles. I miss half the time, I have no idea how to fight unless I have a gun (See my guns issue above), and honestly I just can't "sync" with the feel of the game.

Though keep in mind, I have gotten very far before. (In one save I got the watering chip, but then I was sent on another quest, in which I had no idea where to go and never went any further) but I think I was kind of, cheaping my way through. Instead of strategy I was simply using brute force, and relying on allies.

In other words, I feel totally barebones and I feel lost when it comes to the originals. It doesn't help that there is a time limit, it rushes and pressures me. Especially in 2, where it feels especially hectic.

But one thing I will say, when I play all the Fallout games, it's best to ignore the haters from both sides. I love all the games and I will play them, regardless of people's opinions. Because I enjoy them <3 and no-one can take that away from me.
Well first off the time limits are absolute bollocks. In the past 15 years I have never once came close to running out of time so do not worry about that.

Secondly, combat is a bit of a pain to get into. It takes a while to get a decent weapon. But better stats obviously means better aiming etc.
I would recommending reading this guide [url=http://fallout.wikia.com/wiki/User:Porter21/The_Nearly_Ultimate_Fallout_2_Guide]Falloute 2 guide[/url]

It isn't perfect but it will give you a perfect run down for the best stats to use etc.
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Dartpaw86: Well, first off. It's really hard to get into, because of course, unlike Fallout 3, the turn-based battles are much slower and more delicate in design, giving more time to think about strategy. Except I really really stink at battles. I miss half the time, I have no idea how to fight unless I have a gun (See my guns issue above), and honestly I just can't "sync" with the feel of the game.

Though keep in mind, I have gotten very far before. (In one save I got the watering chip, but then I was sent on another quest, in which I had no idea where to go and never went any further) but I think I was kind of, cheaping my way through. Instead of strategy I was simply using brute force, and relying on allies.

In other words, I feel totally barebones and I feel lost when it comes to the originals. It doesn't help that there is a time limit, it rushes and pressures me. Especially in 2, where it feels especially hectic.

But one thing I will say, when I play all the Fallout games, it's best to ignore the haters from both sides. I love all the games and I will play them, regardless of people's opinions. Because I enjoy them <3 and no-one can take that away from me.
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darthspudius: Well first off the time limits are absolute bollocks. In the past 15 years I have never once came close to running out of time so do not worry about that.

Secondly, combat is a bit of a pain to get into. It takes a while to get a decent weapon. But better stats obviously means better aiming etc.
I would recommending reading this guide [url=http://fallout.wikia.com/wiki/User:Porter21/The_Nearly_Ultimate_Fallout_2_Guide]Falloute 2 guide[/url]

It isn't perfect but it will give you a perfect run down for the best stats to use etc.
Thank you :3

Well, in 2. I had the witchdoctor visiting me twice, while I was still figuring out what to do, and haven't even gotten anywhere. So I then ended up just exploring and doing my own thing. Which apparently the game really really hates.
That's honestly one thing I prefer 3 for. (Just letting me adventure on my leisure)
Post edited June 26, 2015 by Dartpaw86
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darthspudius: Well first off the time limits are absolute bollocks. In the past 15 years I have never once came close to running out of time so do not worry about that.

Secondly, combat is a bit of a pain to get into. It takes a while to get a decent weapon. But better stats obviously means better aiming etc.
I would recommending reading this guide [url=http://fallout.wikia.com/wiki/User:Porter21/The_Nearly_Ultimate_Fallout_2_Guide]Falloute 2 guide[/url]

It isn't perfect but it will give you a perfect run down for the best stats to use etc.
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Dartpaw86: Thank you :3

Well, in 2. I had the witchdoctor visiting me twice, while I was still figuring out what to do, and haven't even gotten anywhere. So I then ended up just exploring and doing my own thing. Which apparently the game really really hates.
That's honestly one thing I prefer 3 for. (Just letting me adventure on my leisure)
Adventuring isn't so bad when you discover more locations or the car. I recommend playing it on easy and upping the combat speed. Really helps the game's tedium.
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Dartpaw86: Thank you :3

Well, in 2. I had the witchdoctor visiting me twice, while I was still figuring out what to do, and haven't even gotten anywhere. So I then ended up just exploring and doing my own thing. Which apparently the game really really hates.
That's honestly one thing I prefer 3 for. (Just letting me adventure on my leisure)
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darthspudius: Adventuring isn't so bad when you discover more locations or the car. I recommend playing it on easy and upping the combat speed. Really helps the game's tedium.
That is probably best :3 playing it on easy will give me a handle :D
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darthspudius: Adventuring isn't so bad when you discover more locations or the car. I recommend playing it on easy and upping the combat speed. Really helps the game's tedium.
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Dartpaw86: That is probably best :3 playing it on easy will give me a handle :D
To be honest, I play it on easy anyway. It's not exactly a push over on easy.
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Dartpaw86: I have no idea how to fight unless I have a gun...
Sorry I didn't go into more detail when I replied before. I happened to be in a hurry. Also, the advice you're looking for concerning melee combat is widely available with a little searching. That being said, I'll give you a few pointers to get you started.

First off, you need to pick a single combat style and stick to it until you become powerful with it. So if you want to be a melee weapon fighter, pick Melee Weapons as a Tag Skill at character generation and put points into it every time you level up until you get it above 100% (at least). Do not try to divide your points between Melee Weapons and some other combat skill like Small Guns. There will be time to do that later if you want to.

Second, there's nothing more important for a melee fighter than Action Points. Obviously you have to get close to your enemies to attack them, so being able to move as far as possible in one turn it paramount. You need to start with high Agility (probably 9, since there's a way you can raise it to 10 later in the game). Even 10 Agility isn't too much, though. You're also going to want to prioritize Perks like Bonus Move (the best Perk for melee combat - don't forget you can select this more than once) and Action Boy.

Whenever possible you should end your combat turns standing behind walls or objects and make your enemies use their turns to move toward you rather than you moving toward them. If possible, move, attack your enemies, then move back behind cover.

Finally, the holy grail for close combat characters is the Slayer perk. Look it up in the manual and make sure you spend your character points in a way that will allow you to take Slayer ASAP. It automatically upgrades every hit you score in melee or hand to hand combat to a critical hit, which means you're going to be almost unstoppable once you get it.

Hope that helps.
Post edited June 27, 2015 by UniversalWolf
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Dartpaw86: I have no idea how to fight unless I have a gun...
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UniversalWolf: Sorry I didn't go into more detail when I replied before. I happened to be in a hurry. Also, the advice you're looking for concerning melee combat is widely available with a little searching. That being said, I'll give you a few pointers to get you started.

First off, you need to pick a single combat style and stick to it until you become powerful with it. So if you want to be a melee weapon fighter, pick Melee Weapons as a Tag Skill at character generation and put points into it every time you level up until you get it above 100% (at least). Do not try to divide your points between Melee Weapons and some other combat skill like Small Guns. There will be time to do that later if you want to.

Second, there's nothing more important for a melee fighter than Action Points. Obviously you have to get close to your enemies to attack them, so being able to move as far as possible in one turn it paramount. You need to start with high Agility (probably 9, since there's a way you can raise it to 10 later in the game). Even 10 Agility isn't too much, though. You're also going to want to prioritize Perks like Bonus Move (the best Perk for melee combat - don't forget you can select this more than once) and Action Boy.

Whenever possible you should end your combat turns standing behind walls or objects and make your enemies use their turns to move toward you rather than you moving toward them. If possible, move, attack your enemies, then move back behind cover.

Finally, the holy grail for close combat characters is the Slayer perk. Look it up in the manual and make sure you spend your character points in a way that will allow you to take Slayer ASAP. It automatically upgrades every hit you score in melee or hand to hand combat to a critical hit, which means you're going to be almost unstoppable once you get it.

Hope that helps.
Thank you so much <3
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Dartpaw86: Thank you so much <3
No problem. If you have any more questions about it, feel free to ask.
Some times i wish bethesda just didn't bought the fall out license, and made they own series to fuck around with, instead of butchering the whole fallout lore and gameplay. :(
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UniversalWolf: Sorry I didn't go into more detail when I replied before. I happened to be in a hurry. Also, the advice you're looking for concerning melee combat is widely available with a little searching. That being said, I'll give you a few pointers to get you started.

First off, you need to pick a single combat style and stick to it until you become powerful with it. So if you want to be a melee weapon fighter, pick Melee Weapons as a Tag Skill at character generation and put points into it every time you level up until you get it above 100% (at least). Do not try to divide your points between Melee Weapons and some other combat skill like Small Guns. There will be time to do that later if you want to.

Second, there's nothing more important for a melee fighter than Action Points. Obviously you have to get close to your enemies to attack them, so being able to move as far as possible in one turn it paramount. You need to start with high Agility (probably 9, since there's a way you can raise it to 10 later in the game). Even 10 Agility isn't too much, though. You're also going to want to prioritize Perks like Bonus Move (the best Perk for melee combat - don't forget you can select this more than once) and Action Boy.

Whenever possible you should end your combat turns standing behind walls or objects and make your enemies use their turns to move toward you rather than you moving toward them. If possible, move, attack your enemies, then move back behind cover.

Finally, the holy grail for close combat characters is the Slayer perk. Look it up in the manual and make sure you spend your character points in a way that will allow you to take Slayer ASAP. It automatically upgrades every hit you score in melee or hand to hand combat to a critical hit, which means you're going to be almost unstoppable once you get it.

Hope that helps.
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Dartpaw86: Thank you so much <3
Are you wanting to be a melee fighter or unarmed fighter? Both are very viable and I have finished the game many times with each, but they require slightly different character building strategies. My personal favorite is the sneaky unarmed fighter, sort of ninja like, who always travels alone. However the switch from unarmed to melee or from solo to group play is better made at the time of character creation.
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Dartpaw86: Thank you so much <3
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Stevedog13: Are you wanting to be a melee fighter or unarmed fighter? Both are very viable and I have finished the game many times with each, but they require slightly different character building strategies. My personal favorite is the sneaky unarmed fighter, sort of ninja like, who always travels alone. However the switch from unarmed to melee or from solo to group play is better made at the time of character creation.
Unarmed. Well, fisticuffs really. I mean, there are weapons like brass knuckles in Fallout 3 but I am not sure if they were in the original games.
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Dartpaw86: Unarmed. Well, fisticuffs really. I mean, there are weapons like brass knuckles in Fallout 3 but I am not sure if they were in the original games.
Brass Knuckles and Spiked Knuckles are both in 1 and 2, along with a number of other "hand-to-hand" weapons.

You also get upgraded kicks and punches (Hammer Punch in place of the regular old Punch everyone has at the start of the game, for example) as your unarmed skill increases.

It might be good to start a new thread on this subject, since we've veered pretty far off topic in this one.
Post edited June 29, 2015 by UniversalWolf