Posted June 05, 2015
low rated
I'm playing the original Fallout for the first time. The recent announcement of Fallout 4 spurred this decision, even though I've had the originals in my library for a while.
Anywho, I find the lack of direction... disturbing.
Normally, I enjoy a game that makes me hunt around a bit. Part of it being a game. But unless I'm missing something, the original Fallout gives you NO DIRECTION whatsoever.
I'm currently roaming around Junktown. My pipboy has an objective here to "Bring down the Skulz gang."
That's all fine and dandy... except I have no idea how to do that. Killian has no relevant dialog... I've spoken with all of the NPCs I can find in the area and they all have nothing to say.
I've apparently spoken to Vinnie at some point and accepted a quest from him because any time I try to speak with him he just says "Do you have it?" ... no... "Why are you wasting time then?"
And of course, I can't just kill the Skulz gang... because then all of the Junktown guards attack me on sight. Even if I don't actually go in blasting and just goad one of the gang members into attacking first... it's apparently my fault.
So as the title says, this is why old games suck sometimes. Little or not direction. Say way you will about "Follow", but I would much rather have a waypoint, or at least a damn mission journal that keeps track of objectives and what I'm supposed to be doing. I'm getting old... I can't always remember conversations I had with NPCs when I last played two days ago, you know?
/rant
Anywho, I find the lack of direction... disturbing.
Normally, I enjoy a game that makes me hunt around a bit. Part of it being a game. But unless I'm missing something, the original Fallout gives you NO DIRECTION whatsoever.
I'm currently roaming around Junktown. My pipboy has an objective here to "Bring down the Skulz gang."
That's all fine and dandy... except I have no idea how to do that. Killian has no relevant dialog... I've spoken with all of the NPCs I can find in the area and they all have nothing to say.
I've apparently spoken to Vinnie at some point and accepted a quest from him because any time I try to speak with him he just says "Do you have it?" ... no... "Why are you wasting time then?"
And of course, I can't just kill the Skulz gang... because then all of the Junktown guards attack me on sight. Even if I don't actually go in blasting and just goad one of the gang members into attacking first... it's apparently my fault.
So as the title says, this is why old games suck sometimes. Little or not direction. Say way you will about "Follow", but I would much rather have a waypoint, or at least a damn mission journal that keeps track of objectives and what I'm supposed to be doing. I'm getting old... I can't always remember conversations I had with NPCs when I last played two days ago, you know?
/rant