Posted September 26, 2010
a lot of that can be agreed on, but
1) a lot of it can be fixed by mods (the gameplay mechanics, levelling etc), though that is of course not to bethesda's credit
2)a lot of stuff is not that bad if you are not native english speaker (for example dialogues were mostly ok - there were some cringe worthy lines even for me, but most of it was not immersion breaking, even if it was noticeably poorer than in FO1 and 2)
3) some cosmetic stuff, while bad, does not really detract that much from the experience (like bad animations..)
4) the world building and atmosphere is where beth are good, Fallout 3 was very immersive and atmospheric game. Quests were mostly fun too, a lot of them had more than 1 resolution possible, which is very much an improvement from, say, Oblivion
Some of the lore was frakked up by Bethesda, totally agree, and it sucks.
Zeta was easily the worst DLC by far (Point Lookout was great though), I just ignore its existance. Aliens did not cause GW no matter what Zeta says :P
1) a lot of it can be fixed by mods (the gameplay mechanics, levelling etc), though that is of course not to bethesda's credit
2)a lot of stuff is not that bad if you are not native english speaker (for example dialogues were mostly ok - there were some cringe worthy lines even for me, but most of it was not immersion breaking, even if it was noticeably poorer than in FO1 and 2)
3) some cosmetic stuff, while bad, does not really detract that much from the experience (like bad animations..)
4) the world building and atmosphere is where beth are good, Fallout 3 was very immersive and atmospheric game. Quests were mostly fun too, a lot of them had more than 1 resolution possible, which is very much an improvement from, say, Oblivion
Some of the lore was frakked up by Bethesda, totally agree, and it sucks.
Zeta was easily the worst DLC by far (Point Lookout was great though), I just ignore its existance. Aliens did not cause GW no matter what Zeta says :P
Post edited September 26, 2010 by Paul_cz