darthspudius: Why is it always Bethesda's fault? If Obsidian could actually make a game that isn't riddled with game breaking bugs they might have actually got it out on time. They didn't, they never do and they have an impressive track history of sloppy badly made games.
They have an impressive track history of games being forced out the door to meet an impossible deadline, somehow still creating a game that far surpasses the game they're making a sequel to.
And you want to talk about bugs?
Skyrim is unplayable on PS3 to this day.
Fallout 3 was bugged to crap on launch.
Oblivion still has a glitch that will kill save files after 200 hours.
Shivering Isles launched with a bug that killed your save file after 1 hour.
Morrowind on Xbox required you to close every door behind you and only pick up items that you REALLY needed, otherwise your save file would corrupt, it would anyway, but this would speed it up.