Posted November 10, 2022
Like in Fallout 3, it's possible to max all skills, but not all stats. And due to the higher perk rate, it's impossible to make a Jack-Of-All-Trades build that can use everything.
There are more specialization perks in NV than in all the other games. So there are a whole lot of ways to make a character.
As usual, playing a Hand-To-Hand character is more difficult than a ranged character due to the shorter range. And when you're up against opposition that uses guns, it's much more dangerous.
In fact, I've heard that there are some enemies in the game that are just too dangerous to fight in melee range. Such as Deathclaws. Those in the Courier's Mile can kill you in one hit regardless of how much life you have. Other enemies such as Nightstalkers can be a pain to fight in melee range.
With all this in mind, is a Hand-To-Hand even viable? What's the point in fighting certain enemies in melee combat when you can just snipe them from afar?
There are more specialization perks in NV than in all the other games. So there are a whole lot of ways to make a character.
As usual, playing a Hand-To-Hand character is more difficult than a ranged character due to the shorter range. And when you're up against opposition that uses guns, it's much more dangerous.
In fact, I've heard that there are some enemies in the game that are just too dangerous to fight in melee range. Such as Deathclaws. Those in the Courier's Mile can kill you in one hit regardless of how much life you have. Other enemies such as Nightstalkers can be a pain to fight in melee range.
With all this in mind, is a Hand-To-Hand even viable? What's the point in fighting certain enemies in melee combat when you can just snipe them from afar?