hamster101: Hey GOG Community,
I was wondering if it was worth it to get Fallout 4 when it comes out?
Sten_MkIIs: No.
I don't agree with you or disagree. I have no idea what it will be like when it comes out, my source tells me that Fallout 3 had some issues when it first came out, and Fallout 4 is by the same dev.
sniklefritz5: I got my start on Fallout 3 and loved it. Then I was introduced to the original games by GOG and could instantly tell how far FO3 got off the path of the ammount of influence the player had over the world in the first 2 games. I played New Vegas after the first game and can safely say that it stays truer to the Fallout gameplay with the faction relations and open-endedness of the world where Fallout 3 is absolutely more linear in it's story and you're really forced into completing quests in one manner where in NV and the especially the originals your actions had dire consequences and if you only had one save, would affect you noticably for the rest of the game. As far as FO4 goes, I have high hopes for it. They really seem to have packed in as much as they could in the game (as well they should have, being almost 10 years in the making). Hopefully Bethesda has taken a look at what made the originals so great and taken a page out of Obsidian/New Vegas' book and will make the game less linear than FO3. Crossing my fingers!
I heard something similar from my source, a.k.a. a friend. He also said that there were some technical issues with Fallout 3 when it first came out, while New Vegas had no such issues. That is why I am quite hesitant to pre-order Fallout 4, it's by the same dev as 3, and I might even wait after it comes out to see what others think, how many tech issues there are, etc.
Grogger: There is no way to know until after the game has been released.
One could say chances are if you liked Fallout 3 or Fallout New Vegas, then it will probably be worth it. Your best bet is waiting for the games release (or any games release) then looking at reviews of both critics and users.
I will add that, with this game, make sure it has the usual mod support, both technically and from the community, since without that Bethesda's games aren't that great and basically require and depend a lot on the modding community to both add content and patch their games.
Also, not to be rude to anyone, but ignore any suggestions to play Fallout 1 or Fallout 2 etc before playing a newer Fallout like Fallout 3/NV/4. They are completely different games. You might love the older ones or the newer ones and completely hate the other, they are nothing alike other than in name and basic theme.
Basically it's pointless asking this question before a game is even out, wait for reviews, final version gameplay videos etc.
Well said.
Sufyan: I am sad because the OP seems to think confuse the Fallout series as a whole with Fallout 3 and it's cousin New Vegas. Before those games the series was tabletop style crpgs with distinct personalities and writing styles.
Not saying you would love the originals, its an age thing, but calling Fallout 3 an average AAA title is the kindest I can be though my actual feelings are much less forgiving.
squid830: The best thing I can say about Fallout 3 is that it's based in Washington DC. The reason being that this way, they couldn't mess up the lore of the Fallout Universe that much with their "plot". ;)
Fallout: New Vegas, on the other hand, is a MUCH better game, and IMO is worthy of being in the Fallout franchise. It shouldn't be lumped together with Fallout 3 IMO. It also had Chris Avellone and JE Sawyer (from Fallout 2) as lead designers.
Fallout: New Vegas reminds me of Fallout 2 in many ways - there's reputation for the main factions and towns, and you can influence political events across an entire region - and this forms the main plot of F:NV. Additionally, you are given lots of options on how to go about this, plus there's added crafting of ammo, weapons, etc., plus there's a lot of continuity with F:NV and Fallout 2.
Despite still playing like an FPS most of the time (though you can enter a turn-based VATS mode for combat, it's limited), it's possible to complete most missions with a minimum of violence, or at least by getting other characters (whether your own companions or other NPCs) to do the fighting for you. At least in the main game - the DLCs are a different story, being far too action-oriented in my view.
Fallout 4 looks awesome, but it remains to be seen how well it does with respect to RPG elements.
The main thing I would say about Fallout 4, or any future release: I'd wait a few years before getting it so it can be patched. By this I don't just mean official patches, but fan-made ones which fix many more things well after official support has ended. Fallout: New Vegas has fan-made patches that are still being updated as we speak.
Huh. This reminds me when I found out my friend had played Fallout 2 and loved it. I was actually quite surprised to find that out, he almost always plays casual games like COD.
dtgreene: One thing to note is that the Fallout games switched genres midway through. Fallout 1 and 2 are (turn-based) RPGs, and Tactics is also turn-based (I believe), but the later games are action games.
Fallout Tactics was the first Fallout game to feature real-time combat. It still had turn-based as an option though.