mimsi: I've played through Fallout 1 several times and only once did I manage to get ONE npc alive through the military base... Somehow. They were all dead by the final boss fight, unsurprisingly, simply because you need Power Armor for like the last 10% of the game and they can't be equipped with any armor you have on hand. In fairness you really don't need any support by that part of the game (atleast you shouldn't if you found all the upgrades). I'm going through FO2 right now and I can definitely say that they have a much easier time surviving if you give them proper gear and weapons and I can see them surviving through the end of the game, but good luck achieving that in FO1 for reasons mentioned already.
In FO1 I managed to get all except Dogmeat to survive the military base (he couldn't get enough of those forcefields! You'd think he'd learn that they're dangerous after hitting them the first few times...). Getting the others to survive did involve me putting my own character in the line of fire and keeping them way back. Also I went in with the robe first, then only went hostile once I'd visited everywhere (but before starting the self-destruct). That way I could ensure that my companions were out of the line of fire for most of it. Also I don't think I fought the final boss (cathedral), again using the robe and then activating the bomb instead.
Now I can't remember if I left them outside these places prior to going in, or whether I was able to take them with me. I know that similar situations in FO2 people attack you if you have followers (i.e. your disguise won't work), but I think in FO1 this wasn't the case. Of course you can't tell Dogmeat to ever leave your party, so he's probably going to die.
There are actually people on the web who've dedicated (far too much) time to keeping Dogmeat alive - trapping him in a room in the military base (since he can't open doors) seems to be the best way. I couldn't be bothered going that far though.