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So I've noticed that there's some CC content on the game's folder, but I can't seem to find any of this stuff in-game (Gauss Rifle, Power Armor colors, pip boy colors etc.) for some reason. What's up with that?
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NowhereDan27: So I've noticed that there's some CC content on the game's folder, but I can't seem to find any of this stuff in-game (Gauss Rifle, Power Armor colors, pip boy colors etc.) for some reason. What's up with that?
in the early days of the Creation club they'd put the files in the games folder that only need abit of code added to access on pc now I don't know if it was backlash from the bloat or more tech savy folks gaining access to the cc content without paying but Bethesda stopped that process so seems that might be the content you are seeing left over from back when they was doing that
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NowhereDan27: So I've noticed that there's some CC content on the game's folder, but I can't seem to find any of this stuff in-game (Gauss Rifle, Power Armor colors, pip boy colors etc.) for some reason. What's up with that?
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BanditKeith2: in the early days of the Creation club they'd put the files in the games folder that only need abit of code added to access on pc now I don't know if it was backlash from the bloat or more tech savy folks gaining access to the cc content without paying but Bethesda stopped that process so seems that might be the content you are seeing left over from back when they was doing that
And do you think there's a way for GOG users to acess this content? I searched around but couldn't find out how.
Officially, of course, you can buy this content in Bethesda's Creation Club. There are many expansions there (but these are often of poor quality). But there are also free things to take away from time to time. But since the whole thing runs via a Steam account, I don't see much chance for the GOG version of Fallout 4 (you first have to buy the Creation Club currency which is then tied to the Steam account and with this currency you can then shop there).

But you really don't miss much there, especially since the expansions there increasingly have bugs themselves. There are some good things in the Creation Club, that's true ... but these things can usually also be found on NexusMods as stand-alone items.

You can find the “Chinese Stealth Armor” in the Creation Club, for example, which is offered here in a different way (vanilla Model - but standalone): https://www.nexusmods.com/fallout4/mods/73298
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Bibbsi: Officially, of course, you can buy this content in Bethesda's Creation Club. There are many expansions there (but these are often of poor quality). But there are also free things to take away from time to time. But since the whole thing runs via a Steam account, I don't see much chance for the GOG version of Fallout 4 (you first have to buy the Creation Club currency which is then tied to the Steam account and with this currency you can then shop there).

But you really don't miss much there, especially since the expansions there increasingly have bugs themselves. There are some good things in the Creation Club, that's true ... but these things can usually also be found on NexusMods as stand-alone items.

You can find the “Chinese Stealth Armor” in the Creation Club, for example, which is offered here in a different way (vanilla Model - but standalone): https://www.nexusmods.com/fallout4/mods/73298
There are the files I mean, by the way. They're already in the folder, but they don't seem to show up in-game.
Attachments:
cc.jpg (96 Kb)
I know what you mean, but they can't appear in the game because these files (in the Fallout 4 installation folder) are incomplete. It doesn't matter if you bought Fallout 4 on Steam or on GOG.

Let's take the “Chinese Stealth Armor” as an example. You have the following files in your installation folder:
- ccBGSFO4019-ChineseStealthArmor - Main.ba2
- ccBGSFO4019-ChineseStealthArmor - Textures.ba2

But the “Chinese Stealth Armor” consists of 3 files, the “ccBGSFO4019-ChineseStealthArmor.esl” is missing. As long as you do not have this file, the modification cannot be displayed in the game. And you can buy the ccBGSFO4019-ChineseStealthArmor.esp from the Bethesda Creation Club Store. This is also the case with many other files (which always start with “cc”). So this is not content that comes with the game or is part of the game.

We can only guess why Bethesda did it this way (you can read about it above).

Edit:

In my Fallout 4 Folder are these CCC-Files (Creation Club Content):

Fallout 4\Data\ccBGSFO4001-PipBoy(Black) - Main.ba2
Fallout 4\Data\ccBGSFO4001-PipBoy(Black) - Textures.ba2
Fallout 4\Data\ccBGSFO4003-PipBoy(Camo01) - Main.ba2
Fallout 4\Data\ccBGSFO4003-PipBoy(Camo01) - Textures.ba2
Fallout 4\Data\ccBGSFO4004-PipBoy(Camo02) - Main.ba2
Fallout 4\Data\ccBGSFO4004-PipBoy(Camo02) - Textures.ba2
Fallout 4\Data\ccBGSFO4006-PipBoy(Chrome) - Main.ba2
Fallout 4\Data\ccBGSFO4006-PipBoy(Chrome) - Textures.ba2
Fallout 4\Data\ccBGSFO4016-Prey - Main.ba2
Fallout 4\Data\ccBGSFO4016-Prey - Textures.ba2
Fallout 4\Data\ccBGSFO4018-GaussRiflePrototype - Main.ba2
Fallout 4\Data\ccBGSFO4018-GaussRiflePrototype - Textures.ba2
Fallout 4\Data\ccBGSFO4019-ChineseStealthArmor - Main.ba2
Fallout 4\Data\ccBGSFO4019-ChineseStealthArmor - Textures.ba2
Fallout 4\Data\ccBGSFO4020-PowerArmorSkin(Black) - Main.ba2
Fallout 4\Data\ccBGSFO4020-PowerArmorSkin(Black) - Textures.ba2
Fallout 4\Data\ccBGSFO4038-HorseArmor - Main.ba2
Fallout 4\Data\ccBGSFO4038-HorseArmor - Textures.ba2
Fallout 4\Data\ccBGSFO4044-HellfirePowerArmor - Main.ba2
Fallout 4\Data\ccBGSFO4044-HellfirePowerArmor - Textures.ba2
Fallout 4\Data\ccFRSFO4001-HandmadeShotgun - Main.ba2
Fallout 4\Data\ccFRSFO4001-HandmadeShotgun - Textures.ba2
Fallout 4\Data\ccFSVFO4001-ModularMilitaryBackpack - Main.ba2
Fallout 4\Data\ccFSVFO4001-ModularMilitaryBackpack - Textures.ba2
Fallout 4\Data\ccFSVFO4002-MidCenturyModern - Main.ba2
Fallout 4\Data\ccFSVFO4002-MidCenturyModern - Textures.ba2

Files with "PipBoy" in the name are one new Paint-Job for the PipBoy.
Files with "Prey" in the name are one new Armor (from the Game "Prey").
GaussRiflePrototype is a copy from Gauss-Rifle with a permanent reload animation like the minuteman weapon.
ChineseStealthArmor ist the StealthArmor (custom Version is in the link above)
Files with "PowerArmorSkin" in the name are one Paint-Job for the Power Armor.
The "HorseArmor" is a kind of ... creapy freaky Power Armor.
HellfirePowerArmor is a other Power Armor.
HandmadeShotgun is a new handmade Weapon which are then also used by the raiders.
ModularMilitaryBackpack - this is a nice Backpack in different variabilities.
MidCenturyModern is a new player-home (Home Plate as example) in the near from Bunker Hill or I think something new for the workshop. I'm not sure about that right now.

Sorry fo my bad english.
Post edited June 04, 2024 by Bibbsi
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Bibbsi: Officially, of course, you can buy this content in Bethesda's Creation Club. There are many expansions there (but these are often of poor quality). But there are also free things to take away from time to time. But since the whole thing runs via a Steam account, I don't see much chance for the GOG version of Fallout 4 (you first have to buy the Creation Club currency which is then tied to the Steam account and with this currency you can then shop there).

But you really don't miss much there, especially since the expansions there increasingly have bugs themselves. There are some good things in the Creation Club, that's true ... but these things can usually also be found on NexusMods as stand-alone items.

You can find the “Chinese Stealth Armor” in the Creation Club, for example, which is offered here in a different way (vanilla Model - but standalone): https://www.nexusmods.com/fallout4/mods/73298
Do you think it is possible to copy the .esl files to GOG version, as the bulk of the files are already there.

I should have read the last post bettter it explains it pefrectly.[blush]
Post edited June 03, 2024 by Juicer007
I had written above that the .esp file is missing, I edited that because the Creation Club content consists of .esl files. Sorry, it was my mistake ... I got mixed up.

If you already have the Creation Club content from Steam, you can use it in the GOG version. This works without any problems. The loading list of the Creation Club Content is in the file “Fallout4.ccc” (open with text editor) which you can find in the installation folder of Fallout 4. All existing content is listed there (the file names).
Post edited June 04, 2024 by Bibbsi
Thank you. That is useful information.

Editing file "Fallout4.ccc" was mentioned, but what about file "Fallout4IDs.ccc"? (Late discovery and addition: "Fallout4IDs.ccc" seems to have appeared as part of the 1.10.984 ["NextGen"] update, so please do not waste time looking for it in earlier releases.) It is also a text file, containing one line for each item in "Fallout4.ccc" (presumably, both files' line numbers are synchronized), but it stores 7 digit decimal numbers (one per line), instead of ".esl" file names. Can you shed any light on its purpose, and the effects of keeping, or discarding it?

I have 2 or 3 Creation Club (CC) mods I would like to use in my GOG Fallout 4 installation, if I ever get it to run for more than two minutes and/or twenty steps without crashing. (As to the rest of the CC content I acquired over the years, mostly when it was on "sale" for free, I hope never to see it again.)

Creating a "Fallout4IDs.ccc" file containing only the decimal numbers corresponding to the 2 or 3 CC mods I want to keep is simple enough, and seems a prudent preservation of information, but if you have specific knowledge of its purpose, and how GOG's Fallout 4 uses it (if at all), please share.

On a potentially related matter, do you (or anyone else) know the purpose of the "uPersistentUuidData[0-3]" lines in the "[Bethesda.net]" section of file "Documents\My Games\Fallout4\Fallout4Prefs.ini"? It appears to be a conventional, 128-bit UUID, presumably specific to each player (or Creation Club customer?), represented as four, 32-bit decimal integers, each of <= 10 digits. Does it have any bearing on Creation Club or Creation Kit use? My settings backups are few and only go back to 2018, but those four values were preserved across all Steam updates of Fallout 4. The "Fallout4Prefs.ini" created by the GOG installer uses new values, and I haven't used Creation Kit since the GOG install, so I think that can be ruled-out. If it relates to Creation Club content, maybe I'll learn the hard way, provided the game ever becomes stable enough to use.
Post edited August 10, 2024 by 0point39