Posted May 01, 2017
A number of people have reported stat loss that just magically appears, with no indication of what is causing it.
The culprit appears to be HUNGER, since for some strange reason this is not indicated anywhere on the campaign map nor the hird detail view. It is visible in combat view however - hunger comes up as a status.
What makes this even more confusing is that whereas in almost all other cases, stat loss is obvious - the stat in question is red, and mousing over the stat indicates what is affecting it and how it's affected.
Fatigue is likewise not represented in the hird detail view at all (again similar issue to hunger), but thankfully there is some information displayed on the campaign map - kind of. The problem is, the campaign map only lists the number of people in your hird that are fatigued, and doesn't appear to indicate who is actually affected.
Additionally, as others have mentioned, the endurance indicators on people's portraits in hird detail view never show the actual fatigue.
Finally, when selecting a destination on the campaign map, the path indicates sunrise, sunset and fatigue (helpfully indicating who gets fatigued). Unfortunately there is no indicator for hunger, and it appears everyone gets hungry at the same time (unlike fatigue).
On that note, a question (in case anyone sees it): It would also be good to see what impact not fully resting someone has - it simply states that the person "will not receive full rest", but I figure if they have a high sense they might be able to handle one extra shift? Or is it that they will always be fatigued unless either sleeping two shifts or sleeping one shift with the deep sleeper perk?
The culprit appears to be HUNGER, since for some strange reason this is not indicated anywhere on the campaign map nor the hird detail view. It is visible in combat view however - hunger comes up as a status.
What makes this even more confusing is that whereas in almost all other cases, stat loss is obvious - the stat in question is red, and mousing over the stat indicates what is affecting it and how it's affected.
Fatigue is likewise not represented in the hird detail view at all (again similar issue to hunger), but thankfully there is some information displayed on the campaign map - kind of. The problem is, the campaign map only lists the number of people in your hird that are fatigued, and doesn't appear to indicate who is actually affected.
Additionally, as others have mentioned, the endurance indicators on people's portraits in hird detail view never show the actual fatigue.
Finally, when selecting a destination on the campaign map, the path indicates sunrise, sunset and fatigue (helpfully indicating who gets fatigued). Unfortunately there is no indicator for hunger, and it appears everyone gets hungry at the same time (unlike fatigue).
On that note, a question (in case anyone sees it): It would also be good to see what impact not fully resting someone has - it simply states that the person "will not receive full rest", but I figure if they have a high sense they might be able to handle one extra shift? Or is it that they will always be fatigued unless either sleeping two shifts or sleeping one shift with the deep sleeper perk?