OldOldGamer: If you want to backoff an attacker you don't turn and run, leaving you menace a free shot. You...back up.
Kardwill: Which is done in game by using the tactical move (which does not trigger attacks of opportunity, but "eats" this turn's action : You're backing off with your guard up, and not charging some other dude)
Yes, but I don't like even this solution.
The general impression is of freezed, cumbersome battlefield.
I could used other trick to impede the dodging charger amidst enemy.
For the "block", the tooltip says a shield has 25% chance to block 25% of the damages. So it's somewhat underwhelming, but it adds up wit the soldier's armor to make the "sword and board" users a pain to bring down, in my experience.
Meh.
I've conducted only three or four combat but I can't bear "conquistadores" that block with metal shields club armed primitive just to be damaged anyways.
This game honestly is good.
The combat system, imho, is much worse of what I hoped.