Posted May 21, 2016
V4V
preponderant
V4V Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2010
From Germany
MindsEyeSplinter
New User
MindsEyeSplinter Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2012
From United States
Posted May 24, 2016
Hello Bare_Mettle! I was wondering if I played the game with the graphical settings turned down, and in a lower resolution, if my video card with 256mb of vram would be able to cut it. If not, I still wish you all the best - this game looks AMAZING!
Fortuk
New User
Fortuk Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Aug 2015
From Other
Posted May 26, 2016
Very interesting game. I've checked in on this series now and then since the Sui Generis kickstarter. Back then I wasn't entirely sure if they'd be able to make their vision of the way it was to be controlled playable, but I've been pleasantly surprised by what I've seen now that I've had a chance to buy and try it.
I both really like the controls and how they relate to the combat, yet dislike them at the same time - for now at least. Like them because they're great when you find a rhythm and how they frame the way you're interacting with the gameworld. Dislike them because I don't have the 'feel' for them yet and not in control of how I'm flopping around. It's a learning curve that I expect to maybe see slimmed down a little in the final version, but never fully disappear. That's okay though, as it's a necessary part of making a game that sets out to do something that hasn't been done (well) before. Not a lot of games expect you to grow into the gameplay, rather than it being more or less instantly accessible.
I'm looking at this game as hopefully becoming a solid title on its own, while providing a solid framework for further development on Sui Generis. This is the sort of series for me where I care less about each entry in the series trying something different and more about each one taking another step towards refining the systems. The game itself definitely needs to be fleshed out more before its finished (more content in general, expanded arena, ranged combat, etc.) but I'd say that the most challenging hurdle of the controls has mostly already been taken.
I both really like the controls and how they relate to the combat, yet dislike them at the same time - for now at least. Like them because they're great when you find a rhythm and how they frame the way you're interacting with the gameworld. Dislike them because I don't have the 'feel' for them yet and not in control of how I'm flopping around. It's a learning curve that I expect to maybe see slimmed down a little in the final version, but never fully disappear. That's okay though, as it's a necessary part of making a game that sets out to do something that hasn't been done (well) before. Not a lot of games expect you to grow into the gameplay, rather than it being more or less instantly accessible.
I'm looking at this game as hopefully becoming a solid title on its own, while providing a solid framework for further development on Sui Generis. This is the sort of series for me where I care less about each entry in the series trying something different and more about each one taking another step towards refining the systems. The game itself definitely needs to be fleshed out more before its finished (more content in general, expanded arena, ranged combat, etc.) but I'd say that the most challenging hurdle of the controls has mostly already been taken.
jakoh
New User
jakoh Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2015
From Canada
Posted August 12, 2016
Promising game, keep it going :)
gssj85
New User
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From Brazil
Posted August 14, 2016
This is one of the most promising games I've seen, all that physics and every object in the environment being manageable, the AI, it's just too good to be true.
emiliokille
New User
emiliokille Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2012
From France
Bare_Mettle
Bare Mettle
Bare_Mettle Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Developer
Registered: May 2016
From United Kingdom
Posted September 02, 2016
high rated
Cash grab? Clearly you've never had to pay for anything in your life. We're sweating blood to make the best possible game we can by whatever means possible. The game is priced at 15$ and isn't exactly popular, every penny is invested into development, some of us have other jobs to support ourselves, all of our lives' saving are gone and our families help us live and fund development.
Based on your post I feel certain that you found the game too difficult or complicated to enjoy it and experience more than a tiny fraction of it. Or rather lacked patience and had the expectation that you should be able to overcome every challenge through combat even though you're not skilled with it.
Even though there's clearly some elements of it that attract you, this game may simply not be for you. The "crappy gameplay" has been described by many as the best they've experienced in 30 years of gaming. It also has an incredibly steep learning curve though, and the game unravels slowly rather telling you what to do and urging you on with minimaps and objective markers. Sui Generis will be the same, don't assume that it will fulfil whatever expectations you personally might have imagined.
We're not trying to make a game for everyone, in fact we're sick to death of games being dumbed down and streamlined to reach the widest possible audience. If you're looking for more of a familiar RPG experience then you have plenty of games to choose from that offer precisely that, this and Sui Generis are most certainly not amongst them.
Based on your post I feel certain that you found the game too difficult or complicated to enjoy it and experience more than a tiny fraction of it. Or rather lacked patience and had the expectation that you should be able to overcome every challenge through combat even though you're not skilled with it.
Even though there's clearly some elements of it that attract you, this game may simply not be for you. The "crappy gameplay" has been described by many as the best they've experienced in 30 years of gaming. It also has an incredibly steep learning curve though, and the game unravels slowly rather telling you what to do and urging you on with minimaps and objective markers. Sui Generis will be the same, don't assume that it will fulfil whatever expectations you personally might have imagined.
We're not trying to make a game for everyone, in fact we're sick to death of games being dumbed down and streamlined to reach the widest possible audience. If you're looking for more of a familiar RPG experience then you have plenty of games to choose from that offer precisely that, this and Sui Generis are most certainly not amongst them.
emiliokille
New User
emiliokille Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2012
From France
Posted September 02, 2016
sorry Madoc
Post edited September 03, 2016 by emiliokille
Hierosclito
Falcata
Hierosclito Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2015
From Spain
Posted September 02, 2016
Can you write 9 words without be disrespectful with the devs. or the players of Exanima, please?
The last messages that you posted are very impertinent, hostile. Your opinions or preferences are yours, but that fact is not explanation in order to attack like you are attacking. The disdain is not respect.
The last messages that you posted are very impertinent, hostile. Your opinions or preferences are yours, but that fact is not explanation in order to attack like you are attacking. The disdain is not respect.
emiliokille
New User
emiliokille Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2012
From France
Posted September 02, 2016
@Hierosclito
your right !
your right !
Post edited September 03, 2016 by emiliokille
Hierosclito
Falcata
Hierosclito Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2015
From Spain
Posted September 02, 2016
I read messages once. Even more so when these messages are invasive. Things like "idiots" , "crash garbage", "liars" are unnecesary.
Seriously, calm down. Here only you, you are calling "liar" to the dev. team and that accusation without proof is only empty words, right?
Do you think that their work Exanima is pretty fraud. Any proofs, or only your senses, your accusations and your insults?
Burn the forum with rage is not good idea, I am sure all here can understand better your situation and speak with you, but stop it that attitude please. Try calm down, a bit at least.
See you.
Seriously, calm down. Here only you, you are calling "liar" to the dev. team and that accusation without proof is only empty words, right?
Do you think that their work Exanima is pretty fraud. Any proofs, or only your senses, your accusations and your insults?
Burn the forum with rage is not good idea, I am sure all here can understand better your situation and speak with you, but stop it that attitude please. Try calm down, a bit at least.
See you.
emiliokille
New User
emiliokille Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2012
From France
Posted September 02, 2016
sorry
Post edited September 03, 2016 by emiliokille
Hierosclito
Falcata
Hierosclito Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2015
From Spain
Posted September 16, 2016
Addiction, totally addiction and implication with the world, I love Exanima.
I feel nerves, tension, like "damn, think quickly, what is better in this situation?" and "don´t low the guard, dude" . Explore every corner; believe that for a moment shadows are in motion, and find enemy hidden, aloof, staring you and with his impressive polearm prepared.
Totally amazing, Exanima.
Incredible work, thank you very much Bare Mettle for your efforts.
I feel nerves, tension, like "damn, think quickly, what is better in this situation?" and "don´t low the guard, dude" . Explore every corner; believe that for a moment shadows are in motion, and find enemy hidden, aloof, staring you and with his impressive polearm prepared.
Totally amazing, Exanima.
Incredible work, thank you very much Bare Mettle for your efforts.
Cal_Neill
New User
Cal_Neill Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2013
From Other
Posted December 19, 2016
Bare_Mettle: Hello everyone!
We are a small team and all we care about is making the most awesome game we can. We interact very closely with our community and we're eager to engage with you here on GOG!
Best,
Bare Mettle
Thank you for giving me a love that I have never known. <3 We are a small team and all we care about is making the most awesome game we can. We interact very closely with our community and we're eager to engage with you here on GOG!
Best,
Bare Mettle
Seriously though,
'Exanima' is the best and most unique hack-and-slash I've ever had in my life; I've played for days and literally had forgotten - several times - on how much time had passed. I've even gotten my friends to buy it here and on Steam just because of its refreshing take. It feels like home but with more tough love.
Please Take Your Time To Update This Amazing Gift To Our World.
Post edited December 19, 2016 by Crusism
XQagog
New User
XQagog Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2014
From Australia
Posted January 27, 2017
Bare_Mettle: We're not trying to make a game for everyone, in fact we're sick to death of games being dumbed down and streamlined to reach the widest possible audience. If you're looking for more of a familiar RPG experience then you have plenty of games to choose from that offer precisely that, this and Sui Generis are most certainly not amongst them.
Look forward to the fruits of your endeavours.