Mr_Ghostshadow: Hello,
- I got the newest version of the rift DK2
- At the bottom left is displayed v1.1.3.33662
- Yes i did "..GOG Galaxy\Games\Everspace\RSG\Binaries\Win64\RSG-Win64-Shipping.exe"
I tryed -nohmd, -novr and -vr none of these change things.
I did read somewhere it had something to do with the unreal engine
Atm I use a workaround as i can't get it in vr.
Workaround: Open services and disable/Enable "Oculus VR Runtime Service" to get the sound on the speakers, as it will not be able to find my rift software.
but i really would like to see how this game is in vr and working normally with the sound
baci: It's strange that you can't get the game to run with DK2 - even though we don't officially support DK2, other users could start it up just fine. How does the game not run in VR exactly? Are you not getting an image on your headset?
About the audio issue: This is actually related to a bug in the current Unreal Engine version. They have promised to fix this with a future update, but for now there is nothing we can do on our end. On the player's side, it is usually resolved by setting the audio out to "use system default" in the Oculus device settings, but the Oculus software will still startup nevertheless, because it detects a game that "theoretically supports VR". We hope that they'll fix this soon!
atm, I just boot up the game from the gog launcher again, as there is no difference with the special links.
You are correct i get no image in the headset,
Pressing O or F8 does not change a thing, no matter how i launch the game.
Also audio is set to default. i had no reason to force it and is more of a hassel to change then disabling the oculus service which also stops it from launching.
If there is anything you would link me to try let me know.
thx for your time
Edit:
I was like what the hell lets give it a go and used the -vr link.
Now the damn thing did work.
I'll do some testing later this week, to see if the order of things might change the result.