Posted April 08, 2014
Hi everyone,
We have uploaded a new patch for Ether One that will update your game to version 1.1. Please download the file called Universal update (patch 1.1) at your earliest convenience :)
Changelog:
Major fixes:
- Fixed multiple crash bugs to do with automatic resolution changes.
- Fixed item placement behaviour bugs.
- Mill management lift comes back down once you've left area.
- The Picture frame disappearing in Industrial centre
- May Day house not detecting when items are placed.
- Lock combos locking for no reason.
Settings:
- Added Motion Blur toggle.
- Added Ambient Occlusion toggle.
- Added Texture detail stepper. Recommended to play on at least high.
- Will now only update game resolution if the player applies changed
resolution or VSync settings in Video options.
- Some settings that didn't save upon closing of the game, including
gamma, are now fixed.
Oculus:
- Fixed unable to turn with mouse / gamepad bug.
- Fixed 'Start new game' only showing a silent black screen.
- Fixed Save game menu locking out all game input forever.
- Removed forced 1280x800 resolution on startup.
KNOWN ISSUES:
Oculus - Our ingame oculus settings menu is currently hidden until the
next patch. For now, you can enable Oculus Rift mode by opening Ether
One/UDKGame/Config/UDKEngine.ini, finding [Engine.Stereo3D] and set
Enabled to true instead of false. All menus are now functional with it.
Oculus - If the camera is faded, menus and UI elements are also masked
by the camera fade. This is at it's most noticeable if you pause during
the opening sequence, which has a fully faded camera during the opening
dialogue.
Oculus - Credits sequence is not yet visible with oculus due to the
camera fading issue above.
Thanks and have a nice day :)
We have uploaded a new patch for Ether One that will update your game to version 1.1. Please download the file called Universal update (patch 1.1) at your earliest convenience :)
Changelog:
Major fixes:
- Fixed multiple crash bugs to do with automatic resolution changes.
- Fixed item placement behaviour bugs.
- Mill management lift comes back down once you've left area.
- The Picture frame disappearing in Industrial centre
- May Day house not detecting when items are placed.
- Lock combos locking for no reason.
Settings:
- Added Motion Blur toggle.
- Added Ambient Occlusion toggle.
- Added Texture detail stepper. Recommended to play on at least high.
- Will now only update game resolution if the player applies changed
resolution or VSync settings in Video options.
- Some settings that didn't save upon closing of the game, including
gamma, are now fixed.
Oculus:
- Fixed unable to turn with mouse / gamepad bug.
- Fixed 'Start new game' only showing a silent black screen.
- Fixed Save game menu locking out all game input forever.
- Removed forced 1280x800 resolution on startup.
KNOWN ISSUES:
Oculus - Our ingame oculus settings menu is currently hidden until the
next patch. For now, you can enable Oculus Rift mode by opening Ether
One/UDKGame/Config/UDKEngine.ini, finding [Engine.Stereo3D] and set
Enabled to true instead of false. All menus are now functional with it.
Oculus - If the camera is faded, menus and UI elements are also masked
by the camera fade. This is at it's most noticeable if you pause during
the opening sequence, which has a fully faded camera during the opening
dialogue.
Oculus - Credits sequence is not yet visible with oculus due to the
camera fading issue above.
Thanks and have a nice day :)