SacredPath: This would make Agility not very attractive except for debuffers I guess, or thieves as Haplok says. Sad!
dtgreene: I disagree. Having a better chance of acting before the enemy is useful. In the case of the particular enemy I have mentioned, if you do get lucky to act before the enemy in question, which is more likely with higher Agility, it could save you one or town character deaths.
I definitely recommend making a Fairy Bishop with Magic Essence once you get to the later part of the game; that Agility does make a difference, even if you can't consistently act before some of the nastier enemies. (Magic Essence helps you land status ailments on magic resistant enemies, but only works for mage spells.)
I can confirm that turn order is very important. If you kill/disable enemies before they can act, its very helpfull. And it sucks if you nearlly wipe before you can act...
A fairy Bishop can work, however one has to consider the negatives:
1. Maximum age of 30
2. Low Vitality
3. Glacial pace of learning spells (why I don't recommend Bishops as a starting class)
4. Extremly limited equipment selection (not a biggie, Bishops get sucky equipment anyways)