Posted September 05, 2015
Here are two more ideas, one of which I think I'll use and one of which I won't use.
1. Ignore the rules for optimal leveling. Your major skills should be skills you actually plan to use heavily, while your minor skills should be skills you plan to use reasonably often.
2. You must not use or train miscellaneous skills. What qualifies as a use could be debated: For instance, if Enchant is miscellaneous, I would allow the use of found magical items, but not allow enchanting them yourself, and possibly not allow using NPCs to enchant items. If a skill happens to level on its own without using it, that may be OK, but don't go out of your way to level them. For armor skills, you should only wear the armor appropriate to skills you've chosen as major or minor. The training rule is clearer: Paying a trainer to raise a miscellaneous skill is forbidden.
1. Ignore the rules for optimal leveling. Your major skills should be skills you actually plan to use heavily, while your minor skills should be skills you plan to use reasonably often.
2. You must not use or train miscellaneous skills. What qualifies as a use could be debated: For instance, if Enchant is miscellaneous, I would allow the use of found magical items, but not allow enchanting them yourself, and possibly not allow using NPCs to enchant items. If a skill happens to level on its own without using it, that may be OK, but don't go out of your way to level them. For armor skills, you should only wear the armor appropriate to skills you've chosen as major or minor. The training rule is clearer: Paying a trainer to raise a miscellaneous skill is forbidden.