dkclemons1: Arx Fatalis runs like crap and Arx Libertalis runs great. It's gotta be the emulation thats messing up morrowind.
ssokolow: In that case, you definitely want to try a
-staging or
-CSMT build of Wine. Morrowind was released in 2002 and the first dual-core x86 chips weren't released until 2005, so, with mainline builds, you basically have Morrowind+Wine filling one of your cores and nothing but the OS and other background tasks on core #2.
Assuming you don't trip over a regression, a build that can let the DirectX-to-OpenGL translation occupy any slack on the second core should really help.
Also, if you don't mind dealing with the odd bug, you could try
OpenMW. With the 0.37.0 release, it's been ported to a new, faster 3D engine and, according to the README...
The main quests in Morrowind, Tribunal and Bloodmoon are all completable. Some issues with side quests are to be expected (but rare). Check the bug tracker for a list of issues we need to resolve before the "1.0" release.
ssokolow: (And if it's
not fast enough, just wait. They fully admit that there's still optimization to be done.)
I get 6 to 9 FPS with OpenMW no matter what I do with the settings. I can turn everything all the way down and it doesn't even go up one frame per second.