pleasenoname: I like the Dark Brotherhood attacks. I purposefully don't talk to guards, so that the attacks continue.
It is difficult to make money in elder scrolls games and surving the attacks I figure the money is well earned.
I used the money to buy a decent poisoned blade and worked up my shortblade skill and boosted the fatigue bar.
Wearing the better armor I assasinated Yngling Half-troll and took his glass jinkblade and Went to the fighter's guild in Ald' Ruhn and stole some better glass armor.
Actually, my favorite way to make money actually involves starting the Tribunal quest. You see, in the Tribunal area, in a spot very close to the start (easily reachable without combat since there are no enemies, and one of the Intervention spells can be used if you're *really* lazy (forgot which one)), is a temple where you can buy Fortify Skill, which is probably the most broken spell effect in the game.
Now, to get money, I create a spell that has the effect "Fortify Mercantile 100 points for 1 second on self" on it 3 times (yes, the game lets you put multiples of the same Fortify Attribute or Skill effect on the same spell). Now, I go to a NPC merchant (a creature merchant won't work here), cast my Fortify Mercantile 300 points spell, then talk to the merchant before the spell wears off.
Now that I have 300+ Mercantile, all I need to do is sell some cheap item to the merchant and click "Max Sale"; this lets me sell the item for *all* of the merchant's gold, and because my Mercantile is so high, she will accept. Yes, I can sell something common (like a Racer Plume; I heard those are pretty common, right?) and get 4,000 gold (or more, if I buy stuff first) out of the deal. (I can also buy things for 1 gold, but that takes too long because there's no quick button for it, so I need to hold down the minus button.) (One other note; if Mercantile is a class skill, this is a fast way to gain levels, to the point where I've seen it done in a speedrun (albeit with Luck instead of Mercantile).)
Another thing I can do with Fortify Skill: Fortify Alchemy 800 points for 1 second on self. Now I can make a few strong Fortify Luck potions (and can use those potions along with the spell to make even stronger such potions; basically the Super Potion trick with a nice head start that saves a lot of time). Many players may ignore the Luck stat, but high Luck is ridiculous; combat becomes really easy when the enemies can't hit you and your attacks never miss, the effect that high Mercantile gives you can be obtained with high luck, I get the benefits of high Speechcraft (takes just a little persuasion to make somebody love you), and this also opens the door to powerful potions and enchantments.
Restoration too low to cast these spells? Well, you can use a more reasonable Fortify Restoration spell to fix that. (Fortify Restoration isn't the gamebreaker it is on Skyrim (on potions, that is), but it is a nice gateway to tricks that *are* broken.) Also, Fortify Enchantment up to 110 for a reasonable duration allows you to use any magic item's spell for only one charge. (Some items have thousands of charges, but take thousands of charges per use; imagine using them for just *1* charge per use.)
Edit: I should point out that doing some of what I mentioned in this post *will* make the game too easy (especially the use of powerful Fortify Luck potions).