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Special Edition contains significant changes to the games aestethics and mechanics. I'd much like to see the actual "good old" version of the game here.
Worth noting that the final patch for legendary added a significant NPC bug so the penultimate patch would be ideal.
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BmB: Special Edition contains significant changes to the games aestethics and mechanics. I'd much like to see the actual "good old" version of the game here.
What changes mechanics-wise? The most "aesthetics" the SE changes are lighting and smoke effects. Textures are slightly better, but you would need to see them side by side to notice the difference.
LE Skyrim can run on WindowsXP, also the LE enb mod looks much better than the SE enb.
EDIT: also scripts run much faster in LE.
Post edited September 29, 2022 by MadMansGun
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BmB: Special Edition contains significant changes to the games aestethics and mechanics. I'd much like to see the actual "good old" version of the game here.
Worth noting that the final patch for legendary added a significant NPC bug so the penultimate patch would be ideal.
I mean, Oldrim is fundamentally broken on a technical level, even with mods. Once a save file reaches a certain point, serious, crippling problems start to occur. The Special Edition fixes all of this. You still need the unofficial patch, but you needed a hell of a lot more than that for a steady game back in the day.
I also prefer the look of vanilla version. I heard it has better audio as well (Special Edition's audio allegedly suffers from compression).

Played over 10 hours of Legendary Edition, no mods (other than SkyUI and Unofficial Patch). It crashed a few times, but other than that, I didn't encounter any game-breaking bugs.
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BourbonC: (Special Edition's audio allegedly suffers from compression).
Negative:

https://bethesda.net/en/devnote/4a5nOVf3q8SIqy8wY6uamO/the-elder-scrolls-v-skyrim-special-edition-1-1-update

"Updated some sound files to not use compression"
+1 to the OP petition: giving the chance of downloading Legendary Edition, either included for free with the Special Edition or as a separate purchase, would be great. I was expecting an eventual GOG release of Skyrim playable on my my ultimate retro-pre-2012-WindowXP PC gaming rig.
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canuter: +1 to the OP petition: giving the chance of downloading Legendary Edition, either included for free with the Special Edition or as a separate purchase, would be great. I was expecting an eventual GOG release of Skyrim playable on my my ultimate retro-pre-2012-WindowXP PC gaming rig.
100% approved !
Legendary edition the well named. Lets invocate the legend ! <3
and as I previously suggested this afternoon im surprized they dont have added it in gog store
>Arguments here (at the end of the page)<
Post edited October 02, 2022 by hengyn45
GOG used to stand for Good Old Games, so where is good old Skyrim? I was expecting that the classic Legendary edition would be available when it would finally arrive! Not having the classic is A HUGE DISAPPOINTMENT! I mean it's not even hidden like on steam, it's simply not available here!

At the end i bought it AGAIN anyway, at a discount for the no third party client needed/offline version.
Still i have like 12 different character save files, that are for the old version, that will go to waste because, i don't think they are compatible. And I absolutely loved the old graphics! Plus it run soooooo smooth, compared to the remake disaster and take way less space!

Oh and GOG version is 27gb, while steam version is only 12gb WTH!?
Post edited February 08, 2023 by 00063
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jjstraka34: I mean, Oldrim is fundamentally broken on a technical level, even with mods. Once a save file reaches a certain point, serious, crippling problems start to occur. The Special Edition fixes all of this. You still need the unofficial patch, but you needed a hell of a lot more than that for a steady game back in the day.
And yet I have been playing the LE version for years without any crippling problems or crashes.
However, if GOG were to get a DRM free version of the LE, it would suffer the same mod compatibility problems as their SE version, with even less chance of modders updating old mods for it.
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jjstraka34: I mean, Oldrim is fundamentally broken on a technical level, even with mods. Once a save file reaches a certain point, serious, crippling problems start to occur. The Special Edition fixes all of this. You still need the unofficial patch, but you needed a hell of a lot more than that for a steady game back in the day.
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olnorton: And yet I have been playing the LE version for years without any crippling problems or crashes.
However, if GOG were to get a DRM free version of the LE, it would suffer the same mod compatibility problems as their SE version, with even less chance of modders updating old mods for it.
I concur, LE runs like a dream still today, and has always been the best version IMO.
While I don't disagree with the sentiment here, I have my doubts Bethesda will release a DRM-fee GOG edition of Skyrim LE. Of course chances are not completely zero, but they are.... Not that good at best.

The best thing you can do is contacting Bethesta and try to persuade them. Of course there is not much GOG can do about the situation. They are completely at the mercy of Bethesda. It would not surprise me if GOG has asked for it, and Bethesda just said no with any room for discussion.

But never say never... I guess...
Post edited October 17, 2022 by JClosed
This old myth. The only significant differences to SE over LE are:

* 64-bit clean. They did a crapload of work to port the 32bit game to a 64bit build. Mostly for the benefit of Fallout 4, but it's the same 64bit engine.

* HD Texture Pack as default. Already exists. Most LE players use it. The "remaster" bit is nothing but using the this free DLC by default.

* LIghting improvements. This is the visual improvement. We get DoF plus volumetric lighting.

A few minor things, like better flowing water, the torturer now has a leather hood, etc.

None of this affects the classic bugs everyone frets about. Affects zero quests. And being 64bit clean, it gets to use more memory as well as being more stable.

The big issue is that no one wants to give up their old mods. But mods that have not yet been ported over to SE have basically been abandoned.

For people who have systems capable of running SE, I can see no reason not to switch to SE, other than purely personal aesthetic preferences.

Not arguing against a GOG LE option, the more the merrier, but just pushing back on the myth that LE is better than SE.
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Brandybuck: This old myth. The only significant differences to SE over LE are:

* 64-bit clean. They did a crapload of work to port the 32bit game to a 64bit build. Mostly for the benefit of Fallout 4, but it's the same 64bit engine.

* HD Texture Pack as default. Already exists. Most LE players use it. The "remaster" bit is nothing but using the this free DLC by default.

* LIghting improvements. This is the visual improvement. We get DoF plus volumetric lighting.

A few minor things, like better flowing water, the torturer now has a leather hood, etc.

None of this affects the classic bugs everyone frets about. Affects zero quests. And being 64bit clean, it gets to use more memory as well as being more stable.

The big issue is that no one wants to give up their old mods. But mods that have not yet been ported over to SE have basically been abandoned.

For people who have systems capable of running SE, I can see no reason not to switch to SE, other than purely personal aesthetic preferences.

Not arguing against a GOG LE option, the more the merrier, but just pushing back on the myth that LE is better than SE.
There is a difference between "myth" and "opinion".

LE did indeed run better, the only people that would say what you gave said are persons without the LE available, anyone that has access to LE will see right through you.
You people do realize that a Skyrim LE release on GOG will have the same problem as SE/AE except 100 times worse, right?

The version that would be released here would be a different version than on Steam, which means SKSE needs updating, together with all the LE mods that use DLLs.

Considering most LE modders moved to SE/AE or stopped modding the chance of those updating (outside of SKSE) are very close to 0 considering the more active modders are on SE/AE, and the core DLL mods (PapyrusUtil SE, Fuz Ro D'oh, JContainers, etc) still haven't been updated or might never be updated at this point because some of them are even feeling "disgusted Bethesda is trying to sell Skyrim again".

If anyone is expecting for a Skyrim LE released here to have good modding support then their hopes are in vain.
Post edited October 27, 2022 by Dargith