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Just checking, is there any way to get FNIS to work on this version?
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VonSchwann: Just checking, is there any way to get FNIS to work on this version?
It seems to work for me. The only "problem" is that it doesn't think it's a legal copy.
I can get it to run , however I still receive 2 warnings linking it to a Steam version of the this game
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VonSchwann: Just checking, is there any way to get FNIS to work on this version?
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NotAnotherFalseDragon: It seems to work for me. The only "problem" is that it doesn't think it's a legal copy.
I keep getting the error: ERROR(2012): Could not generate: defaultfemale.hkx defaultmale.hkx... Running through Mod Organizer 2.

Where and how did you configure it and what versions are you using?
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NotAnotherFalseDragon: It seems to work for me. The only "problem" is that it doesn't think it's a legal copy.
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danizmax: I keep getting the error: ERROR(2012): Could not generate: defaultfemale.hkx defaultmale.hkx... Running through Mod Organizer 2.

Where and how did you configure it and what versions are you using?
I just use Nemesis and not Finis. I have the bounce, hair and cloth physics working fine
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danizmax: I keep getting the error: ERROR(2012): Could not generate: defaultfemale.hkx defaultmale.hkx... Running through Mod Organizer 2.

Where and how did you configure it and what versions are you using?
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zippythezip: I just use Nemesis and not Finis. I have the bounce, hair and cloth physics working fine
Really? You wouldn't mind letting users know how you were able to get Nemesis to work with the GOG version and with MO2 in the Nemesis and GOG Skyrim thread, would you?
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zippythezip: I just use Nemesis and not Finis. I have the bounce, hair and cloth physics working fine
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Zetawilk: Really? You wouldn't mind letting users know how you were able to get Nemesis to work with the GOG version and with MO2 in the Nemesis and GOG Skyrim thread, would you?
Sorry I used Vortex and the files from Nexus
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zippythezip: I just use Nemesis and not Finis. I have the bounce, hair and cloth physics working fine
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Zetawilk: Really? You wouldn't mind letting users know how you were able to get Nemesis to work with the GOG version and with MO2 in the Nemesis and GOG Skyrim thread, would you?
I managed to get it to work by copying the tools folder of FNIS to the Skyrim’s data folder and let MO2 run it from there. I think the issue was that FNIS didn’t see the other mods in VFS that MO2 creates. I seems that FNIS generator tool still doesn’t detect mods at the start, which means that you need to check if there are any plugins that need to be enabled like male/female skeletons or TKDodge but those are obvious, otherwise the generation works as intendet.