Posted January 03, 2016
I'm playing the GOG version of Daggerfall and I noticed when I approach certain objects like light fixtures the sound suddenly becomes a mess of garbled static.
I'm assuming this has something to do with the soundblaster card that's being emulated. Does anyone suggest a fix?
I'm assuming this has something to do with the soundblaster card that's being emulated. Does anyone suggest a fix?
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