Posted March 07, 2016
Koalaman108: but no achievement feels substantial. I never felt like I truly achieved anything important, or made any truly meaningful progression.
Because you need to make those goals for yourself. That's the beauty of these games. If you're expecting the games to spoonfeed these germane "quests of note" to you, well, guess what, you're going to feel the way you do. Case-in-point : I wanted a castle in Morrowind. Since the game possesses no economy to contend with this sort of scenario, I took it upon myself to locate one in an area close to where I travel (same as purchasing a house in reality), went in and slaughtered everyone inside (could work in reality but probably this isn't the usual way houses are "obtained"), and claimed it for myself. It was quite the epic battle and I'm sure I've rendered the main quest uncompletable, but fuck it, it's my god-damned game.
Later I made quests for myself to go claim some uber-powerful items in the game world including Umbra and Azura's Star. These quests can take entire nights to complete. Going after Daedric armor is also a quest to behold. Not easy to find *at all*. The fact that I can bestow these quests upon myself and go achieve them is noteworthy, and, in my mind, one of the high-points of the game.
Yeah, but MMO's are full of idiots and assholes...
*Notes the irony of posting this in a gamer forum*
Post edited March 07, 2016 by Firebrand9