Posted November 28, 2013
Sakkraner: Thats why it would be first important to recall, what "broken in the windows version" exactly means.
korell: If I remember rightly, the broken (crippled) AI in the Windows version was basically that the AI did not build units or buildings in an effort to beat the player. Instead, it had the units present on the map to use, and it followed some scripted events, so after the player gets past the first set of difficulties, the computer then just rolls over and doesn't try to build to defend itself.